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Thread: The Monk Temple

  1. #1061
    Player
    Amsai's Avatar
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    Mar 2011
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    Character
    Greedalox Blurflux
    World
    Hyperion
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    Marauder Lv 50
    Quote Originally Posted by Arkista View Post
    GL is getting a buff and the damage from behind is getting a buff WOOT!

    A6:
    Monk:
    The buff effect of “Greased Lightning” will be increased. In addition, the amount of bonus damage monks will be able to do from behind a target will be increased.
    Thats kinda vague. Does he mean dmg increase, speed increase, or durration increase. Or some mixture of all 3?
    (0)

  2. #1062
    Player rtpsoulx's Avatar
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    Mar 2013
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    Limsa Lominsa
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    Character
    Tikara Mikani
    World
    Sargatanas
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    Pugilist Lv 50
    Quote Originally Posted by Amsai View Post
    Thats kinda vague. Does he mean dmg increase, speed increase, or durration increase. Or some mixture of all 3?
    Most likely duration increase, a full stack of 3 lasts what, 15-20 secs? i cant remember off the top of my head. A speed increase would make MNK too OP an non-mnks will QQ :x
    (0)

  3. #1063
    Player
    Almalexia's Avatar
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    Mar 2011
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    Character
    Almalexia Indoril
    World
    Hyperion
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    Pugilist Lv 70
    Quote Originally Posted by EasymodeX View Post
    I kind of fail to see what logic goes into the conclusion that "Monks should deal more damage", lol.
    High-intensity forum whining can move mountains, even if the mountains didn't need moving in the first place.
    (3)

  4. #1064
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
    World
    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by rtpsoulx View Post
    Most likely duration increase, a full stack of 3 lasts what, 15-20 secs? i cant remember off the top of my head. A speed increase would make MNK too OP an non-mnks will QQ :x
    I don't get how you understand a duration increase from that answer. Both Rein's translation and now the official translation say the buff effect. This means either the damage increase, the speed increase, or both as being enhanced. The duration is not, else they would say the buff duration.

    Now, I also don't know why they felt that buffing MNK further was ok, but I'm not about to complain about my main monopolizing the DPS market.
    (0)

  5. #1065
    Player
    Atreides's Avatar
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    Apr 2011
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    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    To be honest I started laughing really hard when they said they increase Melee DPS by 10% and went on with Monk buffs on top of that.
    I mean sure I'll take that but I didn't really feel like we need that... We already top the dps charts with ease.
    (0)

  6. #1066
    Player
    Gardes's Avatar
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    May 2012
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    Character
    Sileas Goode
    World
    Hyperion
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    Culinarian Lv 51
    Quote Originally Posted by Allyrion View Post
    Yep. Hopefully you can coincide it with a phase change or with PB being up.
    I think it's possible to keep GL3 if the timing is just right.
    Still probably the worst class, but you'd only really compare to dragoons since single target is its own niche.
    Kinda funny isn't it? Considering LB3 is Final Heaven and all...
    (0)

  7. #1067
    Player Rochetm's Avatar
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    Sep 2013
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    Character
    Kicking Wolf
    World
    Lamia
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    Pugilist Lv 70
    Quote Originally Posted by NoctisUmbra View Post
    I don't get how you understand a duration increase from that answer. Both Rein's translation and now the official translation say the buff effect. This means either the damage increase, the speed increase, or both as being enhanced. The duration is not, else they would say the buff duration.

    Now, I also don't know why they felt that buffing MNK further was ok, but I'm not about to complain about my main monopolizing the DPS market.
    It looks like they are really buffing Drg and giving Mnk a little boost. Probably bring Drg really close to Mnk.

    Also I think it is intended for DRG and MNK top single target dps and by a decent amount. Mnk already is (sort of.. see smn) and drg is lagging behind. Melee bring jack for supporting the group, our LB isn't really that much better than ranged LB, and on top of these we are very high risk since melee are much more likely to die than ranged.

    Ranged bring better support, better AoE, and lower risk damage.

    They also made melee far more complicated to play. Ask any good Brd or Blm how they play and you almost always get a laugh and a "I push a couple buttons over and over". Smn is only slightly better. Now try quickly explaining Drg and Mnk combat priorities/rotations... can't do it.
    (0)

  8. #1068
    Player
    Allyrion's Avatar
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    Aug 2013
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    Ul'dah
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    Allyrion Windwalker
    World
    Yojimbo
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    Samurai Lv 70
    Quote Originally Posted by Rochetm View Post
    It looks like they are really buffing Drg and giving Mnk a little boost. Probably bring Drg really close to Mnk.

    Also I think it is intended for DRG and MNK top single target dps and by a decent amount. Mnk already is (sort of.. see smn) and drg is lagging behind. Melee bring jack for supporting the group, our LB isn't really that much better than ranged LB, and on top of these we are very high risk since melee are much more likely to die than ranged.

    Ranged bring better support, better AoE, and lower risk damage.

    They also made melee far more complicated to play. Ask any good Brd or Blm how they play and you almost always get a laugh and a "I push a couple buttons over and over". Smn is only slightly better. Now try quickly explaining Drg and Mnk combat priorities/rotations... can't do it.
    So maybe melee is meant to blow everyone else out the water for single target?
    I guess that could be the case. SMN and BLM aoe is pretty amazing.
    With these changes it'll be like this

    MNK - Super high single target, relatively low aoe
    DRG - Great single target, great aoe
    SMN - Great single target great aoe (well multi-target)
    BLM - Relatively low single target, Super high AoE
    BRD - ?????

    Anyway, ignoring the red headed step child we'll keep bringing to the family dinners (brds), I may be able to see some balance in this. Monks will be as good as at single target relatively to other classes as BLM is at AOE relatively. DRGs may be brought close to summoner (i.e. around where monk is now).
    I can see some overall class balance there.

    However, most endgame is boss fights so BLM might get the shaft 9 times out of 10. Can't really tell until it goes live. They also mentioned helping the usefulness of the BLM job skills which may change things anyway.

    This is the only way I can reason the buff.

    Quote Originally Posted by Arale View Post
    ^ Since when does BLM have low single target damage? I destroy or match most other DPS on single target fights as my BLM, even ones who have more ilvl90 pieces then I do.
    As you should be. I've reached my daily cap.

    So without extending the post too long -
    This is for post-2.1 melee buffs. It is just a theory on how class power may be after the buffs, but I think it may be the reasoning behind the buffs.
    (0)
    Last edited by Allyrion; 11-23-2013 at 06:34 PM.

  9. #1069
    Player
    Arale's Avatar
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    Limsa Lominsa
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    Character
    Aylaine Gray
    World
    Midgardsormr
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    White Mage Lv 80
    ^ Since when does BLM have low single target damage? I destroy or match most other DPS on single target fights as my BLM, even ones who have more ilvl90 pieces then I do.
    (1)

  10. #1070
    Player
    raikage's Avatar
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    Oct 2013
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    Character
    Balanar Highborn
    World
    Faerie
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    Pugilist Lv 50
    Stop the Blm talk this is monk temple.
    (2)

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