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  1. #11
    Player
    RockyRacune's Avatar
    Join Date
    Jan 2013
    Posts
    3
    Character
    Rockie Raccoon
    World
    Cactuar
    Main Class
    Archer Lv 18
    I thought support didn't just mean has a few buffs, but that we should be able to secondary heal, raise if someone screws up (as apposed to the primary healer having to dump mp and stop healing for 8 secs to raise) then dissipate enmity, bind and/or sleep targets to support tank, buff allies to increase their effectiveness. Damage capacity should not be close to rivaling the DPS jobs. I find the combat variability much more interesting than the DPS it seems to have become.
    However, these are only my thoughts and unlikely to be shared by most, but this was the only job I was interested in. Just venting.

    @Viridiana
    Thank you. Also do you know what range that heal-buff Mantra effect has?
    (5)
    Last edited by RockyRacune; 08-23-2013 at 02:39 PM.