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  1. #1
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by gifthorse View Post
    We really appreciate your input. You are a really smart person. Thanks so much. What would we do without you?

    That being said...

    I think what JINKO was actually trying to say was that having instanced dungeons doesn't automatically make a game into Guild Wars. However, in my opinion, it doesn't really help either. I thought MMOs were supposed to be about players playing in the same world, ya know? But I guess times have gone and changed on me. I think most games are hybrids between MMOs and Entrance Lobbies now.

    I thought FFXIV was going to be different, but obviously not.
    Guild Wars is a really popular game I don't like it that much but a lot of people do.

    The game changes are about more than you. The vocal opinion of this thread is not an accurate reflection of the community's opinion, either, since only those who feel strongly enough to post are in here, people who speak English, and people who bother to check the forums...which is probably a small sample of the game's population.

    As for "hybrid between MMO and Entrance Lobby" no. Entrance lobby implies that you're sitting around waiting and not doing anything. Having instanced dungeons means more than one party at a time can go through the dungeon...it would be horrible to not have something like a dungeon instanced: treasure would be horribly rare, spawns would either take too long so not many people could experience a dungeon or they would be too short and thus having aggro monsters in the dungeon would be an execution row.

    You are opposed to instances for illogical reasons and refuse to acknowledge the fact that the easiest and most effective way to have a large amount of players experience dungeon content is the implementation of instances.
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  2. #2
    Player
    Join Date
    Mar 2011
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    1,387
    Quote Originally Posted by SuzakuCMX View Post
    Guild Wars is a really popular game I don't like it that much but a lot of people do.

    The game changes are about more than you. The vocal opinion of this thread is not an accurate reflection of the community's opinion, either, since only those who feel strongly enough to post are in here, people who speak English, and people who bother to check the forums...which is probably a small sample of the game's population.

    As for "hybrid between MMO and Entrance Lobby" no. Entrance lobby implies that you're sitting around waiting and not doing anything. Having instanced dungeons means more than one party at a time can go through the dungeon...it would be horrible to not have something like a dungeon instanced: treasure would be horribly rare, spawns would either take too long so not many people could experience a dungeon or they would be too short and thus having aggro monsters in the dungeon would be an execution row.

    You are opposed to instances for illogical reasons and refuse to acknowledge the fact that the easiest and most effective way to have a large amount of players experience dungeon content is the implementation of instances.
    But then why are you guys playing MMOs?
    (0)

  3. #3
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    I wouldn't mind some non-instanced Dungeons but I would want PVP enabled so my group could kill the other groups.
    (0)

  4. #4
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    this thread still on topic or not?

    I vote neither
    Tanaka: Didnt care about the game and just did things that fixed 8 year old issues.
    Yoshi: Completely clueless and still seems to not care much.

    But I guess I will wait until June to see if i am proved wrong.
    (0)

  5. #5
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    Mar 2011
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    Quote Originally Posted by viion View Post
    this thread still on topic or not?

    I vote neither
    Tanaka: Didnt care about the game and just did things that fixed 8 year old issues.
    Yoshi: Completely clueless and still seems to not care much.

    But I guess I will wait until June to see if i am proved wrong.
    True, maybe neither is the safest policy.

    SE needs to hire some Koreans or something.
    (1)

  6. #6
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by gifthorse View Post
    True, maybe neither is the safest policy.

    SE needs to hire some Koreans or something.
    Korean = Heavy Grind

    Do not want.

    Edit: Still suffering... *Aion nightmares*
    (0)
    Last edited by Joeking; 05-10-2011 at 10:56 AM.

  7. #7
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    Mar 2011
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    Quote Originally Posted by Joeking View Post
    Korean = Heavy Grind

    Do not want.
    That's a really good point, let's stick with running Dunes over and over again.
    (0)

  8. #8
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by gifthorse View Post
    That's a really good point, let's stick with running Dunes over and over again.
    Theres still a difference ones easier than the other. = )

    Mindless repetition vs Mindless never ending repetition.

    23 hr per level grind... Do not want...

    Though in Aions defense they have made the grind easier, the western version anyways.

    Quote Originally Posted by Starlord View Post
    How is this thread exactly helping the game? All your doing is compare to people that seems to some of you the same person. If you really want to help the game, Put your ideas up instead of compare who is better.

    Just sayin' and my opinion
    Because judging people is fun.
    (0)
    Last edited by Joeking; 05-10-2011 at 11:04 AM.

  9. #9
    Player
    Join Date
    Mar 2011
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    1,651
    Quote Originally Posted by viion View Post
    this thread still on topic or not?

    I vote neither
    Tanaka: Didnt care about the game and just did things that fixed 8 year old issues.
    Yoshi: Completely clueless and still seems to not care much.

    But I guess I will wait until June to see if i am proved wrong.
    More like Tanaka cared too much about his vision for the game even if it was never going to happen in the real world.
    And Yoshida...well...he's too busy trying to please everyone and may end up pleasing no one just like Tanaka.

    Every one of Tanaka's decisions look like mad hatter psychopathy. Every one of Yoshida's decisions look like pat WoW hash. As for me, I'll take crazy over uninspired if I have to choose. Tanaka had a 0% chance of turning this game into a pat wannabe of something already played. Yoshida's choices are starting to approach 100% "this is what I wish WoW would have been like."

    In this case, not listening to anyone, and listening to everyone will result in the same product.
    (0)
    Last edited by Peregrine; 05-10-2011 at 10:54 AM.

  10. #10
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Rift finally added that? Aww, I wanted to quit the second they announced/added it too ;_; Too bad I already quit months ago.

    I agree though, it's weird devs make MMO's then design them to be lobby games. I'd feel discouraged and sad as a terrain designer if all my designs were barely used or cared about because everyone spent their entire gaming time in little boxed off copy/paste dungeons.
    (0)

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