Page 28 of 47 FirstFirst ... 18 26 27 28 29 30 38 ... LastLast
Results 271 to 280 of 538

Hybrid View

  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Xmbei View Post
    What I am saying is just to do a basic attack you have to hit a key over and over again... It's annoying to perform a basica attack like that. I like the idea of different attacks to switch between, I enjoy that and I like the engaging of the XIV system... but I think I should only have to hit heavy strike/light strike/pummel and the 0 point skills 1 time and it auto attacks that move till I hit another action button and when I want to do that basic attack again I hit that key 1 time, not 5 times so I can do 5 heavy strikes or the pummels just to get attack, it is very tedious.
    Heavy is a skill you almost never want to hit repeatedly after you get flurry
    pummel is best used sparingly when you need a lot of tp, but dont want to commit to a heavy-flurry combo
    light strike is mainly used 1/10 seconds to maintain evasion up when tanking
    flurry you generally would only want to do like 2 or 3 times, because you will have tp by then.

    not to mention if you use feint, you could at any time decide to break any combo to get the extra damage.

    Then the whole positional combat comes into play, avoiding tp moves, which require you to move in battle, or sustain damage/debuffs.

    if it just toggled on it would not even make sense.

    Take a look at most peoples basic playstyles and you see they generally cant afford to/or should not be spamming one button. The reason people think they have to is because they are used to basic attacks having little value, whereas in this game they are actually pretty important.
    (3)
    Last edited by Physic; 05-09-2011 at 03:19 PM.

  2. #2
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I am not wanting to have to macro basic attack's, I shouldn't have to do that...
    (0)
    Xeto Milanti Bei

  3. #3
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    well thank you for telling me how to play... Again that is not what my point is... You can't even reability the 1 key it is set no matter what... I am stating I hate the button mashing, Also the delay in command recognition is bad... We can still have a strategic combat system. again I state I am going to wait to hear from the battle project leader and it is released before I start assuming and bashing a system yet to be implemented
    (0)
    Xeto Milanti Bei

  4. #4
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Xmbei View Post
    well thank you for telling me how to play... Again that is not what my point is... You can't even reability the 1 key it is set no matter what... I am stating I hate the button mashing, Also the delay in command recognition is bad... We can still have a strategic combat system. again I state I am going to wait to hear from the battle project leader and it is released before I start assuming and bashing a system yet to be implemented
    He...just explained to you that you're not supposed to be mashing the 1 key .=.
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  5. #5
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Xmbei View Post
    well thank you for telling me how to play... Again that is not what my point is... You can't even reability the 1 key it is set no matter what... I am stating I hate the button mashing, Also the delay in command recognition is bad... We can still have a strategic combat system. again I state I am going to wait to hear from the battle project leader and it is released before I start assuming and bashing a system yet to be implemented
    No offense intended, its likely that it wont even matter in some weeks, but just to make it clear, it isnt so much using one button that you dislike, but having to press any sequence of buttons so often, You would rather only have to press buttons once in awhile, for big moves? is that basically what your saying?

    Thats fine, thats just a difference of opinion then, because i would rather have more involved combat where every action serves a purpose, and i am often doing a lot of different things based on the situation. Its just a style choice difference then.

    edit btw you can move the one key, you just have to swap it with a skill already on your bar. im not sure if that matters to you though, heh
    (2)

  6. #6
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Physic View Post
    No offense intended, its likely that it wont even matter in some weeks, but just to make it clear, it isnt so much using one button that you dislike, but having to press any sequence of buttons so often, You would rather only have to press buttons once in awhile, for big moves? is that basically what your saying?

    Thats fine, thats just a difference of opinion then, because i would rather have more involved combat where every action serves a purpose, and i am often doing a lot of different things based on the situation. Its just a style choice difference then.

    edit btw you can move the one key, you just have to swap it with a skill already on your bar. im not sure if that matters to you though, heh
    Ah thanks I actually didn't know that >.> lol I was like oh come on I want to put something else in the 1 key slot!!!!

    Also yes it's a difference in opinion. I am not taking offense to it but Just me stating that I wanted auto attack because I hated having to start anything with heavy strike is tiresome and wearing out for me... and what do I get jumped on by everyone for my opinion on how I would like my basic attacks to be worked...

    *edit* but yes I could say I like methodical think out in advance battle system, I also like to have the opprotunity to be able to type out commands to a party and not have to worry about "oh my character is just standing there doing nothing" when all I am trying to do is type out something really quickly...
    (0)
    Last edited by Xmbei; 05-09-2011 at 03:41 PM.
    Xeto Milanti Bei

  7. #7
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Yes, thank you. Luckily I don't only just hit the 1 key but to reintiate an attack I have to hit 1 for heavy strike so I can do something else... Majority of those other 0 skill point basic attacks require you to hit the 1 key to even be able to use them, "you can only use pummel after heavy strike or pummel" "you can only use flurry after heavy strike or flurry" oh okay 1. heavy strike, pummel, than other key use up your TP, oh look I am hitting the 1 key again just to use flurry or pummel again or any other tp building move.... ah ya your right.... I don't have to use heavy strike to do something else....
    (0)
    Xeto Milanti Bei

  8. #8
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Xmbei View Post
    Yes, thank you. Luckily I don't only just hit the 1 key but to reintiate an attack I have to hit 1 for heavy strike so I can do something else... Majority of those other 0 skill point basic attacks require you to hit the 1 key to even be able to use them, "you can only use pummel after heavy strike or pummel" "you can only use flurry after heavy strike or flurry" oh okay 1. heavy strike, pummel, than other key use up your TP, oh look I am hitting the 1 key again just to use flurry or pummel again or any other tp building move.... ah ya your right.... I don't have to use heavy strike to do something else....
    incorrect

    pummel is great for building fast tp. it is its own attack and you do not hit anything to use it.

    light strike is used for evasion and mob debuffs. it is its own attack and you do not hit anything to use it.

    heavy strike is used to initiate flurry, but also does extra damgae over the other basic attacks. it is its own attack.

    flurry is a multi shot attack that gets tp and does multiple hits at once. it does require using heavy strike once.

    so of those 4 basic attacks only 1 of them has any requirement to use it. i was just trying to show each basic attack on just that one class has its own individual usage. i am not trying to jump on you so don't take me that way. i was just trying to show that they had different uses and only one of those have a requirement to use another skill previous to using it.
    (0)
    Last edited by darkstarpoet1; 05-09-2011 at 03:53 PM.


    http://crystalknights.guildwork.com/

  9. #9
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    I'm glad we all feel similarly about the battle system, excluding Xmbei.

    I hope for lots of updates and info this week. I shouldn't get my hopes too high, though.

    XI's battle system was boring. XIV's promise of a more interactive (and strategic) battle is what got me and some friends interested in XIV anyway and why we quit XI. This potential move backwards ... well, means I'll lose more friends in XIV.

    I can't wait for that. -_-
    (3)

  10. #10
    Player
    Nilheim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    129
    Character
    Nil Griffin
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    So to sum things up, you're mad because he's going to change a broken battle system. You don't know what it will be like (hell, nobody does) but still you keep assuming it will suck. Well I say it can't be worse than what we have now. Just give it a chance.

    And yes, story driven content was voted first but as I said in my post 3 pages ago (I'm not even sure if you bothered reading it because of the length or if you just flat out ignored it) they have to work on the heart of the game before they can start working on the rest. Again, why give us stuff now that they will need to work on again after the overhaul because of the changes? Besides, they already said the first wave of combat changes would come with that Dungeon thing, which sounds like story driven content to me.

    And again, I see you saying Tanaka fixed this and that in 2 months. I see you talking about his vision. As I said before (again, I'm just writing a summary), he's the one who made that mess in the first place, so his vision didn't translate into anything but a big pile of shit that cost us all 50$.
    (3)

Page 28 of 47 FirstFirst ... 18 26 27 28 29 30 38 ... LastLast