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Thread: DRG Fun Times

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  1. #10
    Player
    AldricBranchais's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    194
    Character
    Alis Cefr
    World
    Coeurl
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Raubahn View Post
    well for an optimal DPS i think this and tell me if something is wrong:
    1-Impulse>Disembowel>Chaos thrust (for the -10% resistance and DoT from Chaos)
    2-Heavy Thrust flank > True thrust > Blood for Blood > Internal Release > Vorpal thrust > Life Surge > Full Thrust > Power Surge > Jump > Spineshutter > Dragonfire Dive

    and of course throwing Mercy Stroke when the mob is dying since its an ability :P
    Why not something like:

    Heavy Thrust (flank) > Impulse Drive (behind) > Disembowel > Chaos Thrust > Power Surge, Jump > True Thrust > Vorpal Thrust > Life Surge, Full Thrust?

    Then you could perhaps follow (the piercing debuff and DoT is still active from the Chaos Thrust combo, so I don't think there's any need to use the combo again) with:

    Heavy Thrust (refresh the buff) > Blood for Blood, Dragonfire Dive > True Thrust > Vorpal Thrust > Full Thrust. Rather than blowing all your damaging jumps in a chain, why not space them out a bit and sync them with damage buffs? Just to avoid the "shit I have no cooldowns now" moments. I would throw Raging Strikes and another chain in there, but I heard RS was taken from us. :/
    (1)
    Last edited by AldricBranchais; 08-23-2013 at 09:14 AM.
    Evil is Evil. Lesser, greater, middling… Makes no difference.

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