Please don't use red/green. I'm red/green colorblind and games always use red and green. BLUE!



I like this idea. It would be nice if all your debuffs showed up first in the list, with some clear indicator separating them from everyone else's. So even if you don't have any up, it's visually obvious.
There is a very good write up in the new members threads on how to tell whether your party member has buffs or debuffs. When you look at the icon dont pay attention to the colors or anything. The outline of them is shaped like an arrow. Buffs are good and look like a house with a peak pointing upwards, debuffs have the peak on the bottom pointing downward. There is no introduction that tells you about this so its easy to miss but once you actually look at them you will see how easy it is to tell.
Edit: correction, this is the thread I was thinking of lol. Everyone read the first 2 pages to see how to distinguish good and bad buffs on your own party members.
Last edited by Darkrotor; 08-29-2013 at 11:45 PM.

I don't have any problems with the current system, but I also have a centralized UI where my target frame isn't far from my hotbars.

Thank you so much for the dev post! I really appreciate it. And I'm happy the dev team is looking into ways to help with this.![]()
This has been aggravating me, and I was thinking that the player's debuffs and DoT effects should always be on the left as well. Making them larger is a bonus, I suppose, but I'd only like that if it didn't look like an enlarged raster image. And I disagree with the "optional" part, because I feel there is use in seeing DoT and debuff timers coming from other players. As for the outline, it's not necessary with the rest implemented. Very awesome post, though, well done!Always place your personal debuffs on the left side of the debuff list and enlarge them slightly. Optional: Put an outline around your debuffs as well as remove the seconds from the other peoples debuffs. Again, that last part is optional, but I feel like it would allow for even quicker reads so you can get back to your rotation.

Can our personal debuffs be bigger in size? Something to make them stand out.

I can see that my debuff is green compared to others being white so im ok with the current look of it.

You don't think it would help to at least put all your debuffs *always* on the left/front? I find it incredibly hard when there are a lot of debuffs constantly going on and off (from party/raid members) to keep track of mine bouncing around so much.
I'm honestly jealous that you don't have a hard time telling the difference between the green and white at first glance. It takes me a few seconds to even tell them apart.![]()
Good to hear options are being looked at. Like others, I would love it if the eventual solution was either (or a combination of) to sort debuffs casted by the player to the front of their target frame, or the option to turn off the display of others debuffs--ideally only relatively insignificant ones such as DoTs, leaving status effects, but I would settle for a "Show only my debuffs" option in a heartbeat.
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