Quote Originally Posted by Orophin View Post
- The "bug" with the dungeon queue cancelling immediately in most cases is tanks looking for a group in progress so that they don't have to join a fresh group and can get their myth/philo faster. I don't know how they plan to address this other than creating a limit in which how many times a person can queue within a certain period of time. Something like 3 times within 10 minutes or something, since there's really nothing you can complete in that time frame under normal circumstances.
Oh so is that what it is? I was thinking it was more technical bug related issue, I don't like to use DF as much but my wife always does and I noticed sometimes she gets that cancelling stuff over and over, sometimes 6-7 times in a row and it's ridiculous lol