Quote Originally Posted by HiirNoivl View Post
Reinheart, I'm researching as hard as I can.

A little Tweak will not change how they are played. They were already tweaked and that increased damage output and self heals. Not Front End mitigation.

That's a big hint right there. I'm going to try to max STR and Crit Rate and see where that takes me. Considering that they've buffed self heal through inner beast as well as added a Crit Rate buff (not a damage taken buff that everyone is asking for) then maybe that's where we should start looking.

If the devs are wrong, they're wrong, but first why not try to do things their way and then come back and say "We tried maximizing Strength and damage dealt and self heals and Crit and it's not working."
Not really sure how you're supposed to go about this though, all of your equipment is itemized the exact same as a Paladin's equipment, since it's shared. And the 30 str from attribute bonuses has already been shown to make little difference, if any at all.

So the only way I could see that a warrior can purposely gear for crit is their class specific armor from Mythology tokens, except absolutely none of those pieces adds any crit rating. (Ironically the Paladin armor has three pieces that do.)

Maybe getting Mythology DPS jewelry? Even then, it seems silly and wouldn't make much difference.

Too many contradictions for me to believe they really did the proper research when designing the class.

Though I am very interested to hear your future findings HiirNoivl, I've been following many of your post for information regarding warriors.