Bored at work reading older articles from Game Watch and found this interesting, article talking about the CEDEC2013 event where Soken attended and explained about how the sound/bgm stuff was done for XIV and stuff...

This is what Soken mentioned about FFXIV

http://game.watch.impress.co.jp/img/...ff_17.jpg.html




- Let me talk about the FFXIV's launch a little
- Lots of people were telling devs - You're really going to do it? That's crazy!
- Development team was getting cheered by the customers even during the development phase
- There was lots of things the dev team was losing out on
- It was so difficult to a point, even the really strong/tough developers would give up
-- It was really hard to a point that hell might be easier than this
- The amount of work is almost as same as making two AAA titles in half year.
-- Don't want to ever do this much amount of work in this short time.
- You may never get this kind of experience ever again.
- Everyday is hell and crazy. It was way too much fun.