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Thread: BLM

  1. #241
    Player
    Vindicate's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Vindicate Doomcaller
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Is it worth socketing +crit rate materia into the gear? For I know, we have one of the lowest crit rates basically, does anyone know if its worth it or just socket determination?

    The potency of the Thundercloud Procs is determined about the base hit potency of each Thunder Skill and its over time damage.
    Thunder 3 does more initial damage and lasts 3 seconds longer, which is in fact 1 tick, thats where this high potency comes from.
    Same for Thunder 2 compared to 1.
    (0)
    Last edited by Vindicate; 09-12-2013 at 06:21 PM.

  2. #242
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by NZ_Player View Post
    i think more than most here are assuming hardcasting a higher rank spell will do more overall damage
    this is incorrect
    I cast Thunder III cause it looks better.
    I'm also fairly certain things like trying to hold out a thundercloud proc to reduce dot clipping or maximizing your firestarter procs by interrupting your fire 1 casts (or especially blizzard III when going into regen) makes a much bigger dps difference than this.

    The tooltip on the thundercloud buff implies square probably meant for thundercloud to be determined by what was hard casting. If it's not that in-game, they'll probably fix it.
    Thunder 2 hardcast + Thunder 3 thundercloud proc might add something interesting if the proc wasn't so damned low. I think this whole debate is a bit overstated, even for serious min-maxers.
    (0)

  3. #243
    Player
    Nyel's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Nyel Schattenwind
    World
    Shiva
    Main Class
    Arcanist Lv 47
    Quote Originally Posted by NZ_Player View Post
    i think more than most here are assuming hardcasting a higher rank spell will do more overall damage
    this is incorrect
    That is an issue caused by awful localisation.

    In most of the FF games ( maybe in every? ) you always replace your magical attacks - Fire 2 replaces Fire 1 ( or Feura replaces Feuer, don't know the actual English terms - Fire, Firera? ), Vitra replaces Vitra etc.

    BUT in this game, all of these spells are different. Fire 2 is not just Fire 1 with more potency, it is a different attack. So with Cure 1 and Cure 2 and every other spell.

    That's quite a big mistake they made when developing the game in German or English.
    (0)

  4. #244
    Player
    HoroBoro's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Marisa Kirisame
    World
    Cactuar
    Main Class
    Thaumaturge Lv 55
    Quote Originally Posted by Hystify View Post
    Further testing on dummies also shows that a Thunder III thundercloud proc does more damage than a Thunder thundercloud proc. In my case, Thunder III does around ~750 dmg, whereas Thunder only does ~500 dmg.
    That's good information - I'll have to do tests myself, but if it's true I'll have to change my setup.

    Quote Originally Posted by Allyrion View Post
    I cast Thunder III cause it looks better.
    100% agree. I'd like a Master Spark BM skill... very, very disappointed there's none currently.
    (0)

  5. #245
    Player
    SuperZykra's Avatar
    Join Date
    Aug 2013
    Location
    El Paso, Texas
    Posts
    15
    Character
    Zykrz Humonculous
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Actually ACN is not required, I only leveled my archer to 15 and got my BMG unlocked. I assume its either or in this case.
    (0)

  6. #246
    Player
    gigarit's Avatar
    Join Date
    Sep 2013
    Posts
    44
    Character
    Gig Farron
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    There is actually a guide I've been working on over at Ffxivrealm.com, I'll just leave the link here hopefully some of you find it helpful!

    http://ffxivrealm.com/threads/black-...-2#post-112880
    (1)

  7. 09-14-2013 02:48 PM


  8. #247
    Player
    FlareBronwen's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    25
    Character
    Ineeda Medic
    World
    Cactuar
    Main Class
    Monk Lv 60
    Quote Originally Posted by SuperZykra View Post
    Actually ACN is not required, I only leveled my archer to 15 and got my BMG unlocked. I assume its either or in this case.
    Only archer unlocks black mage. I read that it was ACN when I first started in beta 4. After I got my THM to 25, I took a break and leveled ACN to 15. When I got lvl 30 THM, the job quest was red saying I needed level 15 ARC for BLM. I'm not complaining though, at least I had Psysick early on.
    (0)

  9. #248
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I can vouch for that. My Arcanist was only level 3 when I unlocked Black Mage. All you need is Archer 15. Which is dumb in my opinion. What does an Archer have to do with a Black Mage? Arcanist would definitely make more sense. But that isn't the case.
    (0)

  10. #249
    Player
    Foullacy's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Jonny Utah
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Allyrion View Post
    I cast Thunder III cause it looks better.
    I'm also fairly certain things like trying to hold out a thundercloud proc to reduce dot clipping or maximizing your firestarter procs by interrupting your fire 1 casts (or especially blizzard III when going into regen) makes a much bigger dps difference than this.

    The tooltip on the thundercloud buff implies square probably meant for thundercloud to be determined by what was hard casting. If it's not that in-game, they'll probably fix it.
    Thunder 2 hardcast + Thunder 3 thundercloud proc might add something interesting if the proc wasn't so damned low. I think this whole debate is a bit overstated, even for serious min-maxers.
    If you read the tooltips for Thunder I - III you would see that the potency increases with each rank that is hard cast to trigger Thundercloud.

    That being said, it is still optimal to use Thunder I because it syncs up with the final tick of regen in Umbral Ice allowing you to maximize your casts of Fire. If you're casting Thunder II or III during regen phase you're clipping regen and wasting time you could be casting Fire instead.

    Now if you went into regen phase with Firestarter, you would probably see a DPS increase using Thunder II over Thunder I since you have to hold off on Fire III for a few seconds to get the final tick of regen. Consuming Firestarter before regen phase is ideal because if you hard cast Fire III with 3 stacks of Umbral Ice you can cheat a hastened Fire.
    (0)
    Last edited by Foullacy; 09-18-2013 at 03:44 AM.

  11. #250
    Player
    Thyrllan's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Kurald Thyrllan
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Foullacy View Post
    If you read the tooltips for Thunder I - III you would see that the potency increases with each rank that is hard cast to trigger Thundercloud.
    The tooltip is flawed.

    Thunder I -> Thundercloud proc my Thunder III hits for avg 711, low 691, high 739
    Thunder III -> Thundercloud proc my Thunder III hits for avg 706, low 696, high 735

    Differing numbers, but not large enough to be worth 100 potency. Thundercloud's potency is dependent on which Thunder you spend the proc on. For fun I hardcasted TIII and used the proc on TI, it hit for 495
    (1)

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