((Disclaimer: I played in 1.0 beta and 1.0 release, but not in the last two years, so this is basically an entirely new game for me))
What about Blood for Blood (LNC 34) and Internal Release (PGL 12), which both state they have affinity with THM/BLM? That's another 20% damage AND crit....
Then maybe Bloodbath (MRD 8) for an "oh sh*t" heal/damage turnaround. Or am I missing something here that makes these seemingly obvious choices flawed?
Where are you seeing this? Those can be used by THM of course, but not BLM.
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