
And if you're doing 4 man dungeons and the other DPS is a Bard.Does anyone find much use for our limit break?
I find that since adds usually go down fast enough or just are worth the limit break, melee limit break always seems like a better option.
I haven't directly been able to compare damage though. Is meteor ever really worth using?
Hey, I have a question on limit breaks too.
I know that each bar raises the power level. But what I am getting at is, does it make a difference who in your group uses the LB when you have two BLMs but one has better gear than the other.... in otherwords is the damage done by a limit break static or is the amount based on your current stats?

Garuda Hard Mode.Does anyone find much use for our limit break?
I find that since adds usually go down fast enough or just are worth the limit break, melee limit break always seems like a better option.
I haven't directly been able to compare damage though. Is meteor ever really worth using?
Our FC allways goes with a BLM. The second time the Sisters Spawn (Suparna and Chirada) they all come to the center. Our BLM casts Limit level 3 on them and one shots them and also does decent damage to Garuda itself. Pretty neat IMHO.
Melee Limit is better for single targets tho.
But in Garuda BLM Limit Rock it rocks.

Yes: https://docs.google.com/document/d/1...sle=true&pli=1
Limit breaks are just attacks with huge potency. The better your weapon, the more damage you do.
Edit: And Int/Det are a constant linear. They add the same amount of damage no matter what attack you do.
And Limit Breaks cannot crit.
Last edited by HoroBoro; 09-10-2013 at 04:01 PM.



So Raging Strikes from archer works on the limit break? If so, that'd be incredible.Yes: https://docs.google.com/document/d/1...sle=true&pli=1
Limit breaks are just attacks with huge potency. The better your weapon, the more damage you do.
Edit: And Int/Det are a constant linear. They add the same amount of damage no matter what attack you do.
And Limit Breaks cannot crit.
I find use for it in four mans due to the lack of diversity (2 blms or the other dps is a bard or summoner). Just not sure it's useful in bigger things. I'm asking cause I just got into end game so I have little experience.
Any particular boss fights that you found Meteor is viable?
@denda Thanks for mentioning Ifrit.
Last edited by Allyrion; 09-10-2013 at 05:29 PM.


I enjoy a good BLM LB now and then, I just dislike that my character seems lost in thought for eternity after he casts it. It's imperative to position yourself somewhere that's safe for the next 2 hours while your character decides what his next course of action in life is and then writes a book about it because you won't be moving out of the way of anything while he's busy at it.
I'll use the demon wall boss as an example because it's easy and readily available, if you start the LB cycle to quickly drop the adds and you've made the mistake of being in the middle of the bridge when you decided to LB, you're getting hit by something and moving out of it is unlikely. LBs are great, but remember kids, safety first.


Not entirely sure but I think some people may be missing out on the important part of that 5% proc for thunder III.
It in't 5%
It's 5% per tick
So that's a 5% chance each tick for 24 seconds, so multiple 5% chances, which seems pretty decent odds to me. Or am I misunderstanding it?
No you're right. It's something like a 33% chance to proc over the course of a whole thunder III
Are you sure?
The percentage of the buff-procc doesn't add up, does it?
You have 8 ticks of the damage - so tick 1 = 5%, tick 2 = 5% etc. - it is just 5%, isn't it?
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