Dear Sir,
are you saying to be effective raiding ready BLM, I need those 2 classes at lvl 34?
be very careful when you answer please, you might make me bang my head against the wall depending on your answer.
One way I'm imagining using Flare is by combining it with Convert in the fire phase; burn down to ~0 MP, cast Swiftcast + Flare, cast Convert to regain MP, then continue fire rotation. This option is limited by Convert's 3 minute cooldown, of course, but this could be useful in situations requiring very high burst damage (either single target or AoE).
Last edited by arthmgck; 09-04-2013 at 12:09 AM.
I love my class, and the skills work well together but I think the global cooldown is too much sometimes. For example, I have a Firestarter proc and I use it, I can either use Swiftcast to fill the gap the global cooldown made and cast another spell, but even putting that together, in the end there will be a global cooldown leaving you sitting there for a while. It can be kind of frustrating sometimes, along with the long cast times, but I understand without a global cooldown we would have too much at our advantage, so it creates some kind of balance, but at the same time it just sucks.
This is my rotation for BLM so far:
Blizzard 3 -> Thunder 3 -> Fire 1 -> Firestarter -> Swiftcast -> Fire 3 -> Blizzard 3
Blizzard 3 ( When 500 mp )
I throw in the 20% Damage buff when I start casting Fire and gain 3 stacks of Astral fire. When Firestarter procs, I like to cast swiftcast and follow it up with another Fire 3 just for the bonus burst before switching to Umbral Ice 3. Throw in TH whenever.
I dont instantly use Fire 3 after using Blizzard 3 because I wont spend as much mana right away unlike with with Astral Fire 3 when casting Fire 1. In the end, this allows more Fire 1 casts and best of all more chances for Firestarter to proc.
Also another good tip is to throw in this after that full combo up there:
Firestarter -> Swiftcast -> Fire 3 -> Blizzard 3 -> Scathe
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Where is the NPC for the level 35 class quest? I can't find it![]()
I think it's incorrect. I don't know why so many people think to open with B3 at full mana, it serves no purpose. If you had infinite mana, all you would do is cast F1 all day with firestarter procs, you want to maximize your fire time.
I think the lvl 50 rotation is: Swiftcast > F3 > F1 w/ firestarter until nearly OOM > B3 > T1/2 (not sure yet) > repeat
To people saying Convert is useless, I disagree. When you have bosses where you need to use flare clear a lot of adds quickly I like the following: Raging Strikes > Fire 2 until nearly OOM > Swiftcast > Flare > Transpose > Convert > Thunder 1/2 > Back to normal rotation
You cast B3 so you have umbral up while ur casting thunder and F3. Also so it reduced the cost of F3 so u have more mana for F1.
Just hit 30 and received BLM and I have a quick question. What gear and materia should I start using? Up until this point I've pretty much just used quest gear. Thanks in advance.
wTd
Some of the theorycrafting is saying use Thunder 2 since it is a faster cast and 3 doesn't give enough of a benefit to warrant the cast time, then use thundercloud procs for Thunder 3.
Also, It felt a lot like the transpose way where you get pushed into Umbral I gave just as much regen as getting umbral 3, you could even consider:
Blizzard 1 > Thunder 2 > swiftcast > Fire 3 > Fire 1 > procs/blah > Blizzard 1.
If you bet on getting at least 1 firestarter proc per rotation you could then save it for pushing back into Astral 3 after the umbral period. Say you get Firestarter with 2 Fire I casts left, save it, finish the Fire 1 > Blizzard 1 > Thunder 2 > Firestarter Fire 3.
I guess the biggest benefit of Blizzard 3 over 1 is that you get the cast time buff for the next Fire 3, but blizzard 1 is so cheap that you can make errors on MP with fire 1 and not get punished as much.
How can you do that rotation? You missed to report a transpose before blizzard 1? Keep in mind that blizzard 3 while in astral 3 is like 80 mp? For 1,5 sec cast. And then time to cast thunder3 plus fire 3 (1,5sec cast) and you are full mana and ready for new fire cycle. If i mess up mana cycle i use convert, golden ability for those times. I feel that transpose, blizzard 1 thunder and fire 3 with no cast cooldown is way way longher.Some of the theorycrafting is saying use Thunder 2 since it is a faster cast and 3 doesn't give enough of a benefit to warrant the cast time, then use thundercloud procs for Thunder 3.
Also, It felt a lot like the transpose way where you get pushed into Umbral I gave just as much regen as getting umbral 3, you could even consider:
Blizzard 1 > Thunder 2 > swiftcast > Fire 3 > Fire 1 > procs/blah > Blizzard 1.
If you bet on getting at least 1 firestarter proc per rotation you could then save it for pushing back into Astral 3 after the umbral period. Say you get Firestarter with 2 Fire I casts left, save it, finish the Fire 1 > Blizzard 1 > Thunder 2 > Firestarter Fire 3.
I guess the biggest benefit of Blizzard 3 over 1 is that you get the cast time buff for the next Fire 3, but blizzard 1 is so cheap that you can make errors on MP with fire 1 and not get punished as much.
Also with thunder 3 after blizzard 3 i get to end the cast of fire 3 right after the mp regen tic that make me full mana, so i don't get why i should want a shorter cooldown. Blizzard 3 > thunder 3 > fire 3 is exactly the time i need to get full mana, if i use thunder 2 i cast fire 3 too early and can't start fire cycle at full mana. Why this seems to be that different compared to other that want thunder 2?
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