Step 1: Produce game hordes of people want to play
Step 2: Charge money for said game
Step 3: Don't over plan for bandwidth and create mass panic with error codes, early access, and login issues.
Step 4: ???
Step 5: Profit
All according to the plan!

Step 1: Produce game hordes of people want to play
Step 2: Charge money for said game
Step 3: Don't over plan for bandwidth and create mass panic with error codes, early access, and login issues.
Step 4: ???
Step 5: Profit
All according to the plan!
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