There is a problem in Camp Broken Water Behest - when the event takes place to the north of the camp in the canyoned area there is one ledge that is not accessable to players. Quite frequently there are behest targerts there and as they cannot be engaged the Battle Warden ends up there too.
All the Players stand on one ledge higher and try to aggro only to get a message saying you are too high above the target for that skill to take effect. You actually have to wait for the mobs to move over a certain part of the ledge where you can then aggro them.
On Sunday evening out behest timer nearly ran out waiting for this to happen as the mobs could not be engaged (would not move to the correct side of the ledge) and you could not talk to the Battle Warden to cancel your behest involvement.
Please look into this. Thanks.