
Originally Posted by
Amineri
I'm not really the best person to try and understand people's motivations (being more of a logical thinker than emotionally "in tune"), but I'll give it a stab.
If you join a party, and are ready to go, but the party lead says "Oh, we have to wait, we need a MRD", it makes your own class feel marginalized. Not that your class isn't necessary or useful, but it could just feel that way to people, I guess.
A happier situation is, the party lead looks at the composition and says, "okay, we have THM, LNC, PUG, so let's look for something else to round us out." Meaning that you are doing your job, and someone else being added will add something, without overshadowing the role that you play.
Another example, maybe. In your example MRD does more damage to a crab. So, if you AREN'T playing a MRD, you are going to feel overshadowed and useless, like you might as well just sit on the sidelines and watch the MRD do everything. Completely demoralizing.
Now, if the MRD had an ability that allowed other characters to ALSO do more damage, that would make for better party play. Thinking along the lines of Comrade in Arms II. It helps the caster generate TP faster, but also helps the entire party generate TP faster and kill faster. The Lancer is contributing, without making the other players superfluous.