Page 27 of 61 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast
Results 261 to 270 of 607
  1. #261
    Player
    Nialle's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    334
    Character
    Nialle Velandieux
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    This is a profit opportunity: Buy a couple stacks of items, break them up, and sell in smaller groups. Since smaller groups are more in demand, depending on the item a motivated seller could make some good profit by utilizing other people's unwillingness to split stacks.
    (4)

  2. #262
    Player
    FemDarcy's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Fem Darcy
    World
    Odin
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Camate View Post
    Greetings,

    The current features of the market wards were created based on discussions held between the market planning team and Yoshida. The market wards were set up in this way so that it would be possible to create differences between players who check the market and those that do not, by allowing the person placing items onto the market to research the current demand and sell an amount of items that are easy to buy.
    Thanks =) Please keep it that way. I feel like most of the request made here are very biased on the player posting self interest and not really thinking about the effects of the changes suggested.

    Currently in the market you can see items for sale at higher cost than you can buy them from NPCs. All kind of stack sizes, and if any don't see the size they want they could invest on a big stack and then resell it on the size they consider is best for the market earning some extra cash from it. Most of the players are lazy and think that with that the game would be more fun (easy for them) but it would spoil the market.

    If the request suggested buy the amount you want from a stack and the allow retainers to purchase items for you are enabled. The market dies and becomes owned by a few players only.

    Please keep it this way, it's very fun if you like to play with markets and not just buy the item you need for the cheapest price
    (5)
    We all know that Lalas will take over Eorzea, do not resist

  3. #263
    Player
    Felix7007's Avatar
    Join Date
    Apr 2012
    Posts
    150
    Character
    Felix Anderson
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    So the majority of us agree that the market board system needs to be changed to allow buying single items from a stack.

    We could implement an option for the seller to choose if they want the buyer to be able to buy from the stack or the entire stack only.
    (1)

  4. #264
    Player
    Graciella's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    4
    Character
    Graciella Ai
    World
    Tiamat
    Main Class
    Lancer Lv 29
    Make 2 sections for Retail and Wholesale. Simple.
    (0)

  5. #265
    Player
    -Aleth-'s Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Aleth Redwind
    World
    Goblin
    Main Class
    Marauder Lv 50
    Remember how the 1.0 retainer-system seemed unintuitive and frustrating compared to FFXI's AH?

    The fact that the 1.0 system now seems more user-friendly than the one in ARR speaks volumes.

    Ignore this:

    BTW is there a function for seeing the market history for items? Especially items that no one else is currently selling? I seem to have plenty of these and have not found a time efficient way to discover their worth to other players.
    I couldn't get in to the game to check but reading other posts it seems that there is a way...
    (0)
    Last edited by -Aleth-; 09-01-2013 at 09:35 PM. Reason: clarity

  6. #266
    Player
    Tirocupidus's Avatar
    Join Date
    Sep 2013
    Posts
    56
    Character
    Gerulf Cloudwrath
    World
    Lamia
    Main Class
    Gladiator Lv 50
    This "feature" certainly makes it annoying for sellers as well. Suppose I split a lot of items, such as potions, into small enough stacks so people will buy them. Then someone else comes along and offers at a lower price. Now I have to go change the prices on all my stacks to match the undercutter's prices. I haven't seen a good reason for why this exists, including the one from the developers. As it is, it makes it more difficult for alchemists and culinarians, or anyone else who sells stacks.
    (1)

  7. #267
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Create stackable stacks. Like toolbags in XI, but more flexible. I could put 4 "stacks" of something up, using only 1 slot, or 99 single items up, also using one slot, which could be bought 1, 2, 30 or 99 at once.
    Code:
    Selling:              / Buying: 
    oooooooooooooooooo    /   oooooooooooooooooooooooooooooooooooooo
    o Stack Size: 12 o    /   o Qty Stk Item       Unt Pr    Total o
    o Quantity:   4  o    /   o 4   12  Hi-Potion  4.166     50    o
    o Price:      50 o    /   o 99  1  Hi-Potion   20        20    o
    oooooooooooooooooo    /   oooooooooooooooooooooooooooooooooooooo
    
    ooooooooooooooooooooo
    o Place 4 stacks of o
    o 12 Hi-Potions for o
    o sale? (Total: 48) o
    ooooooooooooooooooooo
    Everyone can be happy.
    (1)

  8. #268
    Player
    Veltaine's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    250
    Character
    Tolbari Zheix
    World
    Zalera
    Main Class
    Leatherworker Lv 65
    Quote Originally Posted by Tirocupidus View Post
    This "feature" certainly makes it annoying for sellers as well. Suppose I split a lot of items, such as potions, into small enough stacks so people will buy them. Then someone else comes along and offers at a lower price. Now I have to go change the prices on all my stacks to match the undercutter's prices. I haven't seen a good reason for why this exists, including the one from the developers. As it is, it makes it more difficult for alchemists and culinarians, or anyone else who sells stacks.
    im a culinarian, and its not a bad system, and unless 20 people catch on to what those smaller stacks do (at higher prices) they will sell and still leave yours at the bottom, so yes, its annoying, but as the DEVS said, you have to research :OOOO

    Quote Originally Posted by HiirNoivl View Post
    It makes it a lot hard for RMT to take over the markets for items that become valuable.

    That's probably the number 1 reason they did this. The little Janes that need items have a lot more purchasing power but need smaller stacks. There are few people who truly need 99 of anything that wouldn't just go out and farm what they needed instead of spending gil. This system is a huge blow to RMT.

    It also prevents people from stockpiling things and then flooding the market with them, driving down prices. And it keeps undercutters from annoying the living daylights out of everyone.

    This system is very very stable.
    It requires you to do a little effort, i'm all for it. after all, would you rather everything be automatically done for you ? lol
    (0)
    Last edited by Veltaine; 09-02-2013 at 04:27 AM.

    Gennario Veltaine: Propieter of G&J's Pleather Pleasures

  9. #269
    Player
    Taggerung5's Avatar
    Join Date
    May 2012
    Posts
    123
    Character
    Taggerung Juskarath
    World
    Midgardsormr
    Main Class
    Black Mage Lv 80
    this is just stupid. allow us to buy as many items out of a stack as we want. people filling the market with 1 single item 20 times isn't helping us at all. Or people filling the market with stacks of 5 items doesn't help either. It's just a stupid decision on your part.

    Also, add a kick function to the duty finder to get rid of dc'd people and fuckin morons who don't know what they're doing/unwilling to learn and trolls.
    (3)

  10. #270
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Tirocupidus View Post
    This "feature" certainly makes it annoying for sellers as well. Suppose I split a lot of items, such as potions, into small enough stacks so people will buy them. Then someone else comes along and offers at a lower price. Now I have to go change the prices on all my stacks to match the undercutter's prices. I haven't seen a good reason for why this exists, including the one from the developers. As it is, it makes it more difficult for alchemists and culinarians, or anyone else who sells stacks.
    That's pretty much why I'd like them to change it to something like this;
    • When selling items you have the option of giving your Retainer the entire stack to sell, but having them only sell a designated amount of that stack each time.
    • For example, I put 99 pieces of Copper Ore up to sell at 10 Gil a piece, but tell my Retainer to only sell a stack of 3 each time.
    • That stack sells for 30 Gil, and my Retainer takes another 3 pieces of Ore from the original stack (now at 96) to sell, until the whole original stack is sold.
    • The total amount in the stack, not the sale amount, could be displayed in brackets on the Market Board/Retainer menus (eg, Copper Ore 3(99) 10G).

    People still can't buy subsections of what the seller puts up, so I don't think there should be any problem with it there. All it would mean is the seller can adjust the price of a large quantity in one go, as well as not having several small stacks taking up a lot of space (something I currently suffer from). That should also mean the Market Boards would clear up a bit, currently I'm seeing a lot of 'spam' from the same Retainer selling the exact same thing multiple times, which there would be no reason for with the system I propose.
    (3)
    Last edited by Sotek; 09-02-2013 at 11:03 AM. Reason: go home 1,000 character limit

Page 27 of 61 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast