From what I understand, it's quite difficult for a DRG to put out their optimal damage. All I can say is, I've never seen a DRG get even that close in practice, but I suppose it's not surprising that as a melee job their DPS ceiling is high.My source is my sim, which has DRG about 8-10% lower than MNKs.
Mostly monks just have more self buffs, but have a pretty high ramp up, so on any disconnect it takes a long time for monk to catch up if they ever lose GL3.
And 8% lower is if monks do 100% damage, DRG do 92% of that damage.
EDIT: they're closer to 7% behind.
That may be true, but actually for the DRG sim it doesn't even use a priority system (which would allow it to make better/quicker decisions than humans can), instead it uses a set in stone rotation.
So memorize the rotation and you're golden.
DRG rotation is pretty straightforward... It's just that 90% of the population doesn't use the correct one.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.