Quote Originally Posted by McDizz View Post
However, they both have slower ramp times so movement intense fights can get a bit dumpy on them, there are ways around this of course and knowing the fights reduces this, but yeah. Bards do consistent damage because they laugh at movement, but in a straight "patchwerk" dps fight, they would be close to the bottom with dragoon / blm floating in between (haven't seen any hard numbers on dragoons, don't play with any normally).
This is actually my main angst with Monk. If a team can't properly balance aggro, or if an enemy simply takes a few steps away, my skill stops and I'm stuck chasing. I have lost count of how many times I've lost my stacks to special situations and human errors in parties.

That being said, at the same time, it does not make the class impossible to play, so I'm not totally ready to go up in arms about it. But it really does handicap the class in a poor way.