All I see is a butt-hurt melee talking about how hard melee is with a "me against the world" attitude to justify his decision on choosing to play a melee class.All I see (and thank you for reinforcing my point) are butt-hurt BRDs who get called on out on their lawls-i-can-attack-the-boss-while-running-and-having-my-back-to-him mechanics and reassuring themselves they're not playing an easy-mode class that's completely out-of-whack.
I could care less you picked the easiest class to play in the game (it's not your fault they also made it one of the most OP'd class in the game as well as making them support but that's a whole different topic) but at least don't be a hypocrite when someone calls you out on your class.
Again: if you haven't suffered the plight of a melee DPS class, you don't know what you're talking about.
Cry in another thread. This one is for the highest DPS classes.
I've provided valid points as to what are the inherent advantages of ranged vs. melee.
Besides insulting me, what can you tell me to disprove that your easy-mode class is just too good right now? You're the best of both worlds: you're either top the DPS chart if you want or turn yourself into an irreplaceable support role by buffing all your other party members.
So what should we do according to your oh-so-wise wisdom? All melee classes should stop QQ'ing, re-roll ranged classes and drink the Kool-Aid as you are?
Nah, I have a tendency to pass the classes designed for mentally challenged players and pick the ones with the highest DPS potential (MNK).
I'll complain when these classes cannot attain the goal set-out by developers because of their own incompetence.
And of course I'm justifying playing a melee class. I've invested a lot of time and theorycrafting just to throw it all away.
so you are just oozing tears because you do not have to move from any ranged mechanics and still low DPS????
your posts consist of "ranged are derps melee needs more"
there are 0 fights that require a monk.... everything past the story mode 8 mans need bards.



One certain FC would disagree:
http://cdn.guildwork.net/albums/imag...50e601900a.jpg
(2 paladins, 2 white mages, 3 monks, 1 dragoon.)
http://cdn.guildwork.net/albums/imag...50dfa959e1.jpg
(2 paladins, 2 white mages, 2 monks, 2 dragoons.)
http://abload.de/img/ffxiv_09022013_005807w9xix.png
(2 paladins, 2 white mages, 2 monks, 2 dragoons.)
And no, this is not me or my FC. Just sayin', Bards are not needed.
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
Sorry but no one will need a bard once people learn the fights, the interupts and single target limit breaks will be far superior to anything a bard can bring along, that plus chain mantras would be better than chain crap songs
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