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  1. #11
    Player
    Kalamari's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Alexandra Sapphora
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Of course I have no numbers to back it up with, but by observing relative enmity generation on boss fights I've found that Archers/Bards start out extremely strong early in the fight, with Monks slowly but steadily catching up, and if nothing interferes with melee uptime they will eventually surpass BLMs and BRDs by a fair margin (there is 3 dots and 2 self-buffs that monks need to apply before their damage takes off).

    This is under ideal stand-still-and-nuke circumstances of course, with easy access to Flank and Back of the enemy. The reality however is that pretty much every boss past Primal Number 2 forces Monks away from melee often enough to make loosing Greased Lightning stacks inevitable, at which point Monk damage takes a kick in the nuts.

    On add heavy fights I doubt there is anyone who can keep up with BLMs.

    Have not grouped with enough Lancers/Dragoons to have a rational assessment on their damage, and Arcanists and Summoners having pets makes it hard to make estimates on their damage output based on enmity generation alone.
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    Last edited by Kalamari; 09-03-2013 at 05:16 PM.