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  1. #11
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    As it currently stands, I don't see how BLM will not be topping the DPS chart.

    There is a huge and inherent benefit from being ranged right now and it's crippling DRGs and MNKs very significantly.

    As a MNK, if Shoulder Tackle (MNK'S Charge skill) is not up and I'm not within 10 yards to activate it, I have no abilities or spells to close onto the target but only Fists of Wind which add a very minor and significantly difficult to notice run-speed "boost." By the time I'm able to my first ability on the target, a BLM might be on their third cast of Fire II/Fire III spells especially if they proc the buff that enables them to reduce their casting time from 3 seconds to 1.5 seconds. A BRD, optimally, might be on their fourth GCD attack if you include their skill that's off the GCD in their rotation.

    A L40 BLM can crit Fire III for over 300 damage by simply standing there and pressing one button. I have to constantly be moving from back to flank and if I miss one (just one) attack in my rotation, I can't compete against a BLM that's dishing out his/her optimal rotation. BLM is an unbelievably simply designed but extremely efficient class and they're the best at single-target DPS and AoE DPS. I'm not sure how it's supposed to be balanced out but BLMs, BRDs, and SMNs are currently kings in dungeons and dominate/hold a monopoly on Fates EXP gain as AoE attacks reign supreme.

    This needs to be seriously looked at and remedied accordingly as it's simply not fair for melee classes to have this inherent handicap as compared to ranged classes who don't seem to have any drawbacks besides being a bit squisher than melee classes in terms of dishing out DPS.
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    Last edited by roflcaust; 08-31-2013 at 03:57 AM.