Look here for my response to the same topic on a different thread (same person, even).
I didn't bother to copy and paste it here since I didn't want to take up space in this thread.
Look here for my response to the same topic on a different thread (same person, even).The point of mnk is to grease up, the point of blm is to astral up, the point of a war is to wrath up, etc.
Very few jobs will pick a dot in their rotation unless it's all they have.
You use Dot because they charge the Limit break, otherwise, they're crap most of the time.
I didn't bother to copy and paste it here since I didn't want to take up space in this thread.
Last edited by Vensaval; 08-26-2013 at 09:07 AM.
I think you don't know how DoTs work like, at all. They do damage every 3 seconds.
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
How is blm? I wont play it... since, now i have to level arcanist.... oh i can switch to blm... but my acn is level 0... lol.... and what abilities/traits does acn give to blm that make it better than conj?
Price was no object when Count Dascorp put forth the necessary guild marks to purchase the ability “Fleet of Foot.”
There is no top-dps... this is not WoW were everyone compares dps. Aslong as you do your teamwork right, dps does not matter. Every job is outfitted with skills to stun mobs that overpower your party. If you're a dps keep in mind to protect your healer from adds and keep damaging bosses.
Last edited by Windwalker; 08-26-2013 at 05:41 PM.
Good DPS is the difference between 30min dungeon runs vs 15min dungeon runs. It's the difference between being able ignore adds and burn down a boss vs kiting/killing adds. If you like casual teams that take twice as long to get something done, that's fine. Some of us like efficiency.There is no top-dps... this is not WoW were everyone compares dps. Aslong as you do your teamwork right, dps does not matter. Every job is outfitted with skills to stun mobs that overpower your party. If you're a dps keep in mind to protect your healer from adds and keep damaging bosses.
Are you talking about the very best DPS who will allow the 15min dungeon run versus the 2nd best that is only allowing to do it 30min ?Good DPS is the difference between 30min dungeon runs vs 15min dungeon runs. It's the difference between being able ignore adds and burn down a boss vs kiting/killing adds. If you like casual teams that take twice as long to get something done, that's fine. Some of us like efficiency.
Meaning that a badly equipped best dps is better than a perfectly equiped 2nd or 3rd best ?
I'm a tank. I find that a lot of DPS use nothing but AOE which makes my job harder than it needs to be. My question is: Is it unreasonable to ask the DPS in my group to lay off the AOE a bit and use more single target skills?
Please don't flame. I just want nice, smooth runs. I'm just not sure if any of the caster DPS needs to rely on AOE more than single target, though I would think that they do not.
Thanks in advance!
Edit: Before anyone asks, I do mark my targets, I wait for TP and MP to restore, and I ask for advice if I'm not sure how something should be tanked. In other words, I do my best to get along with the team and keep it fun and organized for all![]()
Last edited by MoonMarshall; 08-30-2013 at 04:13 PM.
No it's not wierd to ask ppl to ease up. I even held back on Ifrit since I kept getting the aggro.
But pplndont seem to get everyone just started and even tanks are just learning the ropes.
I do want to ask you to stay on topic and forum, since this is a dps topic on a dps forum and your post is very misplaced.
Except dps is a very important aspect of fights. Stuff doesn't die if you don't do damage. And if you're not trying to do the most damage you can in a situation, you're not doing it right. You're also very wrong about there being no top dps. Wear your "i pley 2 haev fonn!" goggles all you want, it doesn't change the fact that one class will always be better than another. Always.There is no top-dps... this is not WoW were everyone compares dps. Aslong as you do your teamwork right, dps does not matter. Every job is outfitted with skills to stun mobs that overpower your party. If you're a dps keep in mind to protect your healer from adds and keep damaging bosses.
And lose the WoW hate ffs, nobody gives a fuck about your bandwagon hate for hugely successful game that set the standard for many things that should be expected in a modern MMO.
Okay so, as has been said before, this is NOT a thread about supporting healers or watching threat etc... This is a PURE dps thread. This thread is asking which of the dps classes comes out on top assuming a stand still fight under optimal conditions and equal gearing / player skill. So please, instead of making comments like "what ever job you like playing better" or "there is no top dps", promote the discussion through an objective point of view.
All that being said, it would seem the current trends are as follows.
MNK > DRG/BLM
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