In complete agreement with the OP. These features are sorely needed!
In complete agreement with the OP. These features are sorely needed!
We need this badly
The above is definitely something that SE need to prioritise. Linkshell are commonly used now, and I don't know a single LS leader/sackholder of a LS that hasn't complained about at least one of these issues.Being an officer and pearlsack holder of a large and active linkshell, I can say from experience that there are many issues with the linkshell system that desperately need to be addressed. They include, but are not limited to, as follows:
1) This is an obvious one. Resolve the glitch that frequently (I'd estimate 50% of the time) causes the game to crash when the linkshell member list is opened. This should have been addressed long ago, there's really no excuse.
2) For the love of god, allow pearlsack holders and linkshell leaders to boot members from the linkshell without them being online. This is a very large inconvenience when you have inactive members and the only way to free up space in the linkshell is to break the shell and remake it entirely.
3) Make the linkshell member list more detailed. As in FFXI, display each member's current location, rank, physical level, etc. in addition to whether or not they are online.
4) /lsmes. We need it. Enough said.
Possibly more to come.
For myself, the main points are:
1. Removing/promoting/demoting members regardless of location in game, or whether online/offline. I still think you ought to be physically there to Add someone to the LS for the first time (it's a nice symbolic gesture).
2. /lsmes is important. And this time can you please be allowed to type message of a decent length?
3. Regarding further detail in the LS member list, I would recommend the detail shown in Lord of the Rings Online (LOTRO): Member Name, Class, Rank/Level, Location, Online/Offline, Date/Time Last Online. The last one can help LS Leaders/Officers decide whether someone needs to be dropped from a LS for non-attendance or not.
SE, please make LS tweaking a priority. Surely it can't be that hard?!
The fact that this was not in FROM THE START shows how great the original dev team was (Yes, taste the sarcasm)
The fact that this STILL has not been changed since the new team was put in place shows that even the new team is making good strides, they need to start implementing basic functionality that is till missing in this game.
You forgot to put on the right forum...
http://forum.square-enix.com/ffxiv/f...mp-Suggestions
http://forum.square-enix.com/ffxiv/t...ns-on-the-Game
There's no specific forum for GAME related suggestions.
I agree with all points!
We should especially be able to remove people who aren't online. LSs are inundated with people who have quit the game. Or kick troublemakers from anywhere in the world (seriously, do you think someone who's causing trouble is going to stand still so you can approach him and break his pearl?). The idea of having to disband and reform your LS because of these issues is completely ridiculous.
There must be more robust LS management tools!
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
Please add link shell levels, a bank, and other features that can be expanded on as you level your shell.
To level you would get xp by inviting new members, and then for members who have the ls equiped they would get ls xp by crafting, or killing mobs. Very little as many people would be adding to the total.
Also, having the option to have an ls tax that would tax the sell of items and Gil earned by members with your ls equiped would be nice. This money would funnel into the ls bank, and be optional based of of the officers choice.
I've written some feedback forms about this, so thanks for making sure to bring it up here as well. The inability to remove members from a linkshell regardless of their online status or geographical locale makes managing a membership impossible.
yeah im for this give us all this
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