Limsa Lominsa + La Noscea
Location: Southern coast of the Island of Vylbrand
Guardian Deity: Llymlaen, the goddess of navigation and watcher of seas
Political Structure: Thalassocracy
Leader: The Admiral Merlwyb Bloefhiswyn
Economy: driven primarily by shipping
Military: A powerful navy called the Knights of the Barracuda

-Limsa dubbed the Navigator`s Veil by traveling bards who saw her beauty from far off
source: character creation

-A Qiqirn on a voyage to Limsa Lominsa was sniffing everyones baggage and possibly getting into trouble. Crazy Qiqirn.
source: Baby-faced Adventurer, Limsa opening scene ship instance

-According to legend, there was once a great nation with a powerful navy who invaded lands far and wide. But one day an equally powerful navy showed up and attacked their lands. Never having had to defend before they did not know what to do and lost. The fastest ships escaped and were taken by a storm to where Limsa stands today. The ships were badly damaged after crashing into the rocks, so the sailors set up camp which was the precursor to Limsa Lominsa
source: Frithuric

-Seas around Limsa guarded over by a goddess called the Navigator (Llymlaen)
source: Austere Adventurer, Limsa opening scene ship instance

-Reputation for being a "filthy cesspool overridden with pirates and pillagers, wenches and wastrels"
source: Grinning Adventurer, Limsa opening scene ship instance

-The Admiral (ruler of Limsa) is just a pirate with a fancy title
source: kokoto

-The Admiral is appointed by winning a ship race called the Trident
source: Tatasako

-When adventurers were allowed into Limsa, a number of people lost their jobs, and some still feel they will lose theirs.
source: Muscle-bound Deckhand, limsa opening dock instance

-Some in limsa enjoy the business from adventurers
source: Pearly-toothed Porter, limsa opening dock instance

-Mighty Sea Beasts (the leviathan like sea monster you see in the opening Limsa scene) are a rumor or legend but not considered to exist by most in Limsa Liminsa
source: Baderon, limsa opening inn scene

-People have been talking a lot about an enormous sea monster lately but Lominsians don't like to bring it up with adventurers
source: Kakamehi

-Hidden treasure in Limsa rumored to be on a small island called Seal Rock, and only Knights of the Barracuda or Mealvaan's Gate scholars are allowed near there.
source: Baderon, limsa opening inn scene

-Mealvaan's Gate has been sending lots of mages to investigate seal rock
source: Debonair Pirate, limsa opening inn scene instance

-Rumors that seal rock wasn't always there and just appeared one night.
source: Crapulous Adventurer, limsa opening inn scene instance

-Baderon Tenfingers offers some of the best smoked herring prepared fresh every morning. He will only use herring caught from the seas adjacent to bearded rock
Source: Help with the Herring introductory fishing leve

-rumors in limsa that eating raw oysters from the Bismarck restaurant results in "enhanced virility" -cough cough-. As a result there seems to be very high demand for Fresh Oysters.
Source: Vim and Vigor, fishing rank 1 leve

-Large numbers of Ala Mihgan refugees fled to Limsa Lominsa when Ala Mhigo fell to the empire (15 years ago)
source: Sundhimal, 'Winds of Change' quest

-Mealvaan's Gate is the Arcanists' Guild, which acts as a customs house and controls what can and cannot be brought in and out of the city.
source: Haldberk

-Arcanists are needed to examine the cargo from ships, and it takes years of training to become a master Arcanist. they basically have to deal with unknown goods from all over Hydaelyn
source: P'tahjha

-Since Merlwyb became admiral she has doubled the amount of restricted items, creating a lot of customs related problems
source: Thoisbaen

-Kobolds cause problems such as lost shipments and are considered by some to be more of a threat then the Sahagin
source: H'rhanbolo

-The Bismarck (restaurant /culinarians guild) is known throughout Eorzea for exotic cuisine
source: Pulmia

-the coral tower (musketeers' guild) has had a lot of people try to sneak their way onto ships to get to Seal Rock
source: Syhrdaeg

-the coral tower (musketeers' guild) is the headquarters for the Knights of the Barracuda
source: Isaudorel

The Knights of the Barracuda protect the citizens of Limsa Lominsa but not necessarily foreigners
source: Isaudorel

Since guilds began opening their doors to adventurers the quality of goods have been going down
source: F'zhumii

Kobolds once lived in Limsa lominsa and got along with the population fine. but no longer
source: Bango Zango

-The two lighthouses east of Limsa Lominsa are called Llymlaen's ring and Oschon's Torch. The fishing guild maintains them but can't find many volunteers since the Sahagin have been raiding the shores of La Noscea
source: Clifton

-The Red Rooster camp near Bloodshore used to hold cockfights for the pirates, but that led to pirate fights so they stopped holding them
source: Tutumoko

-Wineport tends to get raided a lot because of its location, so its citizens are wary of outsiders
source: Waldibert

-Wineport produces so much wine that it seeps into the soil and underground lakes thus making wells full of wine
source: Syzfrusk

Sahagin

-The Admiral is running a ongoing campaign against the Sahagin
source: R'baharra

-Sahagin's been attacking or in conflict with limsa for 5 years.
source: Baderon, limsa opening inn scene

-Rumours that normal people are joining the Sahagin's (called fishbacks)
source: Duplicitous Trader, limsa opening inn scene instance

-Sahagin -have- contracted normal people/outlaws. These so called "minions of the Sahagin" reside in Mistbeard Cove and are called Serpent Reavers.
source: Chaunollet of the Knights of the Baracuda, 'Revenge of the Reavers' quest

-The Commodore of the Knights of the Barracuda is responsible for taking out the Serpent Reavers and will speak to those who bring them one of their heads
source: Raragun

-The Indigo Deep has become a battle a battlefield between the Sahagin and the Barracudas.
source: Tefh Moshroca

-The Sahagin are not willing to negotiate for peace
source: Tefh Moshroca

-There are supposedly Sahagin in Cassiopeia Hollow
source: Brunadier

-Tha Sahgin's had the Reavers destroy a number of villages along the coast (burning them down) and the only one left is Aleport. They defended their hamlet and the Sahagin haven't returned.
source: Myndeidin

-Aleport had 20 diff breweries at one point but most moved to Limsa due to regular Kobold raids
source: Tsimh Panipahr

-Garleans were dispatched to upper La Noscea with orders to seize kobold encampments and transform them into imperial strongholds
source: engineering victory



Pirates

-Pirate war going on in Limsa. Rhoswen's (female) Sanguine Sirens vs Carvallain's (male) Kraken Arms. Both want to head limsa as admiral.
source: Baderon, limsa opening inn scene

-The Stormcry is a ship home to a band of pirates who like to chill out in Cassiopeia Hollow. These pirates tend to steal stuff.
source: Haldberk, 'The Customer Comes First' quest

-The Bloody Executioner is a ship captained by Hyllfyr and composed of a band of pirates called the Executioners.
source: 'Shot Through the Heart' quest

-The Misery is a ship run by the pirate gang called the Krakens captained by Carvallain
source: Mharelak

-The Sanguines Sirens are a pirate gang captained by Rhoswen
source: Triaine

-Qiqirn are often brought on ships to sniff out trouble (since they have very keen noses) and since their claws can slice through Sahagin scales.
source: Ighii Moui