Quote Originally Posted by Betelgeuzah View Post
Obviously the animation would have you running while thrusting the spear. Lack of realism is not really a problem I wanted to convey either, functionality should not be sacrificed for it.
Well with the way they did the animations, they would have to motion capture new animations for every situation, i just don't see this happening, but who knows. As long as it's not sliding over the ground, it's fine. I still say jumping back/forward is as it should be (on Pugilist, you jump forward using normal strike to go offensive mode and jump backward on light strike to go defensive mode, which, to me, makes sense)