It may seem like you don't have many spells to cast, but if you pay close attention to the damage output and the additional effects that come along with it, you'll see that the additional effects will add more variation to your rotation.
I apologize if the next part is a little bit vague, but i don't know the names of each skill by heart yet. (^_^; ) So please bear with me.
For instance, the Pugilist has 3 different forms, the Opo-Opo form, the Raptor Form and the Coeurl Form. By using a skill from 1 form, it will transition into another form, chaining all 3 skills together.
When reaching level 17, you will get a 2nd skill in the Raptor form which will place a debuf on the mob which will increase your damage with 5% for a period of 15 seconds. During these 15 seconds, you can finish the combo with the Coeurl Form, do the original combo (you've been using up until level 17) and repeat. Then, by using the Touch of Death skill, you can place a dot on the mob as well.
Next to these skills, you also have a buff which will increase you critical attack rate for a certain period of time and Feather foot (which will evade the next attack). If you evade an attack, you can counter with a skill which has Slow as additional effect.
If we chain all of those skills together, you will have a rotation which looks as follows:
- Open with Touch of Death (DoT)
- Use Feather foot
- Use the Enhance Critical Hit Chance buff
- Use Bootshine to go to the Raptor form
- Use the "Twin Snakes" skill to place the 5% damage debuf on the mob and go to the Coeurl Form
- Use the Coeurl Skill to go back to the initial Opo-Opo form
- Use the Bootshine Skill to go back to the initial Raptor form
- Use the 1st Raptor Skill you've learned to go the Coeurl Form again.
- If you evade an attack in the meantime, use the counter skill which will light up on your bar in order to put Slow on the mob
- From that point on, keep Touch of Death, Feather Foot and the Critical Hit Chance buff up and repeat the previously mentioned form transitions.
This is a rotation i used at level 17, which is far more then just spamming 2 or 3 skills. And it will only increase when you gain more levels.
The same applies to Mages as well.



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