I 'liked' this thread.
I wish Yoshi would just explain the game and its new direction to us. What is the overall big picture? Which concepts of the original design are you going to be minimising? Which ideas will you be maintaining? So far all we've got is the implementation of a few features which change the fabric of the existing game (aggro indicators etc) and the promise of several new features (auto-attack and companies) which seem to suggest a divergence from the "fantasy reality sandbox" type game FFXIV was originally going for and changing into a more WoW-player friendly themepark game.
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