Quote Originally Posted by Kilta_Firelotus View Post
so far no one made a good agument on why aggro icons are easy. Just more blowing smoke up ones rear.
honestly most if not all FF games were linear, not much exploration and relied on random battle to progress the game. It also has turn based battle system. Zelda games were more for exploration. And so was elder scrolls.

if you hate the icon just turn it off. No one will hate you for it. Chances are by now ppl know what aggros. This is just making the game newbie friendly.
Also tanaka was the first to say ffxiv will be casualy friendly. And less tiome consuming, it just wasn't delivered and ppl complained it wasn't casually friendly enough. Now it gets more casualy friendly and ppl stll complain. We woulda had content by now if ppl was actually happy witrh the game.

If yiu don't like where this game is going, don;t play. You complaints are just insulting everyone. You have no valid argument against this direction.
The aggro icon is NOT making the game or exploration easier.
Hey kitkun, remember how you haven't actually played the game yet? Remember that?

Aggro-indicators deprive new players of meaningful experiences and sustains the complaints of Eorzea being too bland. Far and wide, people have slandered FFXIV for being boring. SE's response was to remove one element where there was a shred of excitement to be had.