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  1. #1
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    so far no one made a good agument on why aggro icons are easy. Just more blowing smoke up ones rear.
    honestly most if not all FF games were linear, not much exploration and relied on random battle to progress the game. It also has turn based battle system. Zelda games were more for exploration. And so was elder scrolls.

    if you hate the icon just turn it off. No one will hate you for it. Chances are by now ppl know what aggros. This is just making the game newbie friendly.
    Also tanaka was the first to say ffxiv will be casualy friendly. And less tiome consuming, it just wasn't delivered and ppl complained it wasn't casually friendly enough. Now it gets more casualy friendly and ppl stll complain. We woulda had content by now if ppl was actually happy witrh the game.

    If yiu don't like where this game is going, don;t play. You complaints are just insulting everyone. You have no valid argument against this direction.
    The aggro icon is NOT making the game or exploration easier.
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  2. #2
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    Quote Originally Posted by Kilta_Firelotus View Post
    so far no one made a good agument on why aggro icons are easy. Just more blowing smoke up ones rear.
    honestly most if not all FF games were linear, not much exploration and relied on random battle to progress the game. It also has turn based battle system. Zelda games were more for exploration. And so was elder scrolls.

    if you hate the icon just turn it off. No one will hate you for it. Chances are by now ppl know what aggros. This is just making the game newbie friendly.
    Also tanaka was the first to say ffxiv will be casualy friendly. And less tiome consuming, it just wasn't delivered and ppl complained it wasn't casually friendly enough. Now it gets more casualy friendly and ppl stll complain. We woulda had content by now if ppl was actually happy witrh the game.

    If yiu don't like where this game is going, don;t play. You complaints are just insulting everyone. You have no valid argument against this direction.
    The aggro icon is NOT making the game or exploration easier.
    Hey kitkun, remember how you haven't actually played the game yet? Remember that?

    Aggro-indicators deprive new players of meaningful experiences and sustains the complaints of Eorzea being too bland. Far and wide, people have slandered FFXIV for being boring. SE's response was to remove one element where there was a shred of excitement to be had.
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  3. #3
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    Quote Originally Posted by gifthorse View Post
    Hey kitkun, remember how you haven't actually played the game yet? Remember that?

    Aggro-indicators deprive new players of meaningful experiences and sustains the complaints of Eorzea being too bland. Far and wide, people have slandered FFXIV for being boring. SE's response was to remove one element where there was a shred of excitement to be had.
    how? I still gotta learn how to avoid stuff. I still goota learn how they aggro. All i know is they aggro. Which is something i can look up. Oh even better a site can tell me everything I need to know about the mob. Like how it aggros and how to avoid it. I also played a REAL easy mode game.

    Sorry but death wastes my time. And if my time is wasted so is my money. The aggro icon is not making me any less scared of dieing from aggro. Its not preventing me from getting aggro.
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  4. #4
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    Quote Originally Posted by Kilta_Firelotus View Post
    how? I still gotta learn how to avoid stuff. I still goota learn how they aggro. All i know is they aggro. Which is something i can look up. Oh even better a site can tell me everything I need to know about the mob. Like how it aggros and how to avoid it. I also played a REAL easy mode game.

    Sorry but death wastes my time. And if my time is wasted so is my money. The aggro icon is not making me any less scared of dieing from aggro. Its not preventing me from getting aggro.
    If you play an MMO because you are concerned with an age old time=money equation, you better change hobbies. The stock market is probably a more fitting endeavour.
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  5. #5
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    Quote Originally Posted by gifthorse View Post
    If you play an MMO because you are concerned with an age old time=money equation, you better change hobbies. The stock market is probably a more fitting endeavour.
    and anything you will say after is automatically invalid. Am I insulting you? i'm just attacking what your claiming. Sorry but ppl don;t like their time wasted when playing a game. All a game needs to do is be fun. We don't need games to have pointless "difficaulty" for the sake of it. How is an aggro icon really making exploration easy? does it protect you? does it prevent a mob from attack you? does it give you step by step guide on how to avoid the monster? the answer is no. So you have no valid reason why aggro icon are bad. And from what is being said there is an off switch.

    Don;t worry on how other ppl play. Just focus on yourself. If ppl feel the need to have it on to take up less time. So be it, its their choice. It don;t make them bad players, carebears, or anything. Its not making the game easier.
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  6. #6
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    Luluna's Avatar
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    Tired of my post disappearring of the page lol

    Sorry but it i had to post it again >.<
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    Last edited by Luluna; 04-07-2011 at 06:58 PM.

  7. #7
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    I don't have a problem with icons if i can toggle them on and off helpful for new players but i like the excitement, i have a problem if they try turn this game into WOW or Aion or whatever other MMO. I like casual but not to the point of switching it off because all i can do is leves and have no content and no story and no quests. I think it should take the good from FFXI keep the bad and make this a game that everyone can enjoy!! I enjoyed the game from Alpha but i have done every leve over and over >.<

    Also i was never a elitist on FFXI just because i worked hard and got some really nice gear and soloed/duoed a few jobs to 75 plus and didn't even know who Maat was and called a GM lol those where the fun things, don't tar everyone with same brush.
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  8. #8
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    Nakiamiie's Avatar
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    Maelina Sylfei
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    I agree with Lyndis (opening post). I feel the same too, I was really excited during the development stage (alpha and beta) but it kind of left me with a bitter taste after a few months of the release, when the direction was changed... too much from the unique and original idea FFXIV should have been.
    (3)
    Last edited by Nakiamiie; 04-07-2011 at 07:07 PM. Reason: missed some words
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  9. #9
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    Quote Originally Posted by Nakiamiie View Post
    I agree with Lyndis (opening post). I feel the same too, I was really excited during the development stage (alpha and beta) but it kind of left me with a bitter taste after a few months of the release, when the direction was changed... too much from the unique and original idea FFXIV should have been.
    direction was never changed, it was stated by tanaka it was going to be casaual friendly. even befor alpha.
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  10. #10
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    Luluna's Avatar
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    Kilta i am not being funny but you haven't even played the game and some of us have since Alpha so we know what we are on about. I agree with Nakiamiie and feel this game is going in the wrong direction and feeling more and more less like FF.
    (0)

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