Results 1 to 10 of 36

Hybrid View

  1. #1
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Ram is acutally a non-issue in most cases with the PS3 structure. Just ask Naughty dog they don't use very much of it but the entire game of Uncharted 2 loads up in less then seconds. Because If I understand it correctly they use one of the data channels in the Cell Processor to act as a memory buffer.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #2
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Evangela View Post
    I knew... you hurt?

    cuz you're one of them LOL

    you need 2 months to change a single value, you're one of the programmer who get caught in a time warp
    You seem like the only person hurt here judging by how you decided to belittle her, which her point is accurate, Square Enix =/= all of Japan and it's a sweeping generalization to say we don't know how to make PC games because most of the indie scene in Japan is PC gaming.

    Quote Originally Posted by Cairdeas View Post
    Ram is acutally a non-issue in most cases with the PS3 structure. Just ask Naughty dog they don't use very much of it but the entire game of Uncharted 2 loads up in less then seconds. Because If I understand it correctly they use one of the data channels in the Cell Processor to act as a memory buffer.
    Ram actually is an issue, it's not a stopping block type of issue but the setup is much different from working with say the PS2 or 360 which threw a lot of developers for a loop the early years on working with the PS3.
    (1)