You're babbling. Stop bankrupting yourself with more nonsense. It's plain as day you have no idea what you're talking about.W
As if it didn't have anything to do with the culture differences, nope. Artists are close minded, engineers are communicative. That's how it must be. "Japanese are not xenophobic and closed as a culture while Americans aren't good at PR". You can even see that this isn't the case with our community reps (who are engineers, no doubt!). The JP reps speak less and are more formal, the U.S reps communicate a lot more often.
To the OP: I have no idea. Wish I could "like" your sig, though, you get automatic points for the Hitchhiker's reference.
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Interim solutions are for pansies.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Thanks for the replies guys.
I remember hearing about the crystal tool and seeing a little movie about it, but I haven't heard much since.
Ugh. The code monkeys at least need to be engineers as does at least one or two designers.Originally Posted by Betel
Western developers are engineers, Japanese developers are artists.
If that is true, that would explain a lot. Like bad features/designs passing QA.Originally Posted by Vack
Yoshi (shockingly for Japanese business practices) admitted there was a total lack of communication between departments.
Office space was good.Originally Posted by Cairdeas
Well-well look. I already told you: I deal with the god damn customers so the engineers don't have to. I have people skills; I am good at dealing with people. Can't you understand that? What the hell is wrong with you people?![]()
No one expects the miquote inquisition!!!
well most likely gonna use heavy duty compression on everything. and max out the every on the ps3 that has a cache. more pop up with the graphics that they'll try to hide when fading in and out
ps3 has 512mb of ram, 7 core processor that atleast 5 years old by the time the game comes out. people who put a SSD in there ps3 will will get the best preformance since that will help the processor from having to bottle neck while searching the drive
Lorda day did someone just get whooshed on an Office Space reference???
I hear a lot of people saying the JP programming talent doesn't have what it takes to compete in this generation of videogaming. It's certainly concerning to see the crystal engine give them so many problems. I think someone from square officially admitted that if they had to do it over again, they would have never made the crystal engine.
Cryengine 3 is ridiculous.
Why do so many people try to answer questions they really don/t know the answer to?
Please stop making wild statements without sourcing them.
No point to speculate. Just wait till PS3 release
What problems did the crystal engine give them specifically?
Also did they have one of their best programmers make it or one of the new guys? It makes a difference.
No one expects the miquote inquisition!!!
alright I was interested in your post until I saw your signature, wtf is that? it looks like the alien from splice. seriously creepy, and it makes my stomach turn a little bit.
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