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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Did test with determination as well this last weekend.

    Not large enough to be exact figures, but in the test with drastic changes in determination we expected to see some change... it was literally an average dmg change of 0.14% per nuke average from +0 determination to +36 which is easily in the margin of error. (a few points of dmg more or less)

    Used gear without int and to test DET increases to gage if there was a dmg increase or not. (did a sample of 30 nukes per each setup... yea not large enough yet but just started towards the end of last beta)

    +0 +5 +10 +15 +22 +36

    For each of these we shown almost no correlation to dmg output from thm using only blizzard 3 on level 31 mobs. With int, we saw drastic increase per added stat per test.

    So I am not sure if determination effects dmg in another way but for now it seems determination has no impact on dmg output for mage nukes. Was going to test and see if it effects DoTs or maby some other factor in the dmg output. But int is vastly superior to det based on initial testing.

    This will be important to know when materia comes into play with the low stat caps for materia gear. Most mage gear can only hold 1 int materia. So need to see if mp, spell speed , det, or Crit will be better.
    (2)

  2. #2
    Player
    Laevetine's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    45
    Character
    Laevetine Gransbal
    World
    Balmung
    Main Class
    Gladiator Lv 60
    I think that is the kicker is we can not stack enough Determination to get outside a +-5% margin.

    So Its looking like its not doing much.

    From melding a few +0s on over the weekend I am not getting my hope up for materia.
    (1)

  3. #3
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Did you forget that cleric stance also increases "potency of attack magic spells by 10%"?
    (0)

  4. #4
    Player
    Deli's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    1,339
    Character
    Deli Denkryst
    World
    Excalibur
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by Crevox View Post
    Did you forget that cleric stance also increases "potency of attack magic spells by 10%"?
    who? me?
    every single stone II was boosted by 10% ~= no boost.

    unless the 10% was added only in special part of the formula, so it will be, for example,
    damage formula for stone II = weapon dps * {0.014 [(idonno) log(int) + a]} * (1+10%) * success % * (how many cookies you eat) + {0.007 [log(dtr) +b]}


    /muttering on, minds off topic...
    btw, it's not completely guess tho...
    I mean there are strong scientific reports, from K country, that shows eat cookies helps your dps in game...

    ok that part is fake (or is it...?), but I don't think it's a linear formula. They want you to see the lv up benefit in the beginning of the game, so a shifted log plot is pretty good I think.


    Come to think about it, dodge that cracks in that 2 seconds is way more important than spent 14 days to get some super shinny gears that add 5 more int...

    Also...ifrit has strong att, garuda need lots acc, so titan... ya need more cookies...
    /muttering off
    (2)
    Last edited by Deli; 07-03-2013 at 01:04 AM.

  5. #5
    Player
    Deli's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    1,339
    Character
    Deli Denkryst
    World
    Excalibur
    Main Class
    Goldsmith Lv 70
    after ~ 8 hours tests, updating the results...
    (0)

  6. #6
    Community Rep Hvinire's Avatar
    Join Date
    Mar 2011
    Posts
    256
    This is some thorough research! We asked the dev. team if they could give us a comment on the use of the determination stat in relation to what you were researching.

    They remarked that at high levels, you should definitely be able to feel the difference when you enhance DTR through gear.
    At low levels though, you're right that there isn't much of an effect when increasing DTR.
    (30)
    Robert "Hvinire" Peeler - Community Team

  7. #7
    Player
    Nix's Avatar
    Join Date
    Apr 2011
    Location
    In a blanket fort♪
    Posts
    2,163
    Character
    Fluffy Pancake
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Hvinire View Post
    This is some thorough research! We asked the dev. team if they could give us a comment on the use of the determination stat in relation to what you were researching.

    They remarked that at high levels, you should definitely be able to feel the difference when you enhance DTR through gear.
    At low levels though, you're right that there isn't much of an effect when increasing DTR.
    Ahhh Cactoooos, you're awesome! <3
    (2)

    Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means

  8. #8
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Oh Wow!

    Hvinire just put down some seriously useful information!!! :O

    Let's go to the leader board....

    *ding*

    The audience rates this dev post as "F A B U L O U S"
    (7)

  9. #9
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Good stuff! It confirms what's in my guide

    http://www.abaddon.us/phpBB3/page.php?p=stat-guide
    (4)

  10. #10
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Molly_Millions View Post
    Good stuff! It confirms what's in my guide

    http://www.abaddon.us/phpBB3/page.php?p=stat-guide
    Hey Molly, in that guide, you suggest Dex as a tanking stat for the damage mitigation. I did a quick and dirty Dex and Parry test this last weekend (that, I admit, is hardly a rigorous examination of the stats, but my time and resources were limited, I plan on doing a much more in-depth study in Phase 4). My preliminary results show extremely disappointing returns on Dex and Parry on block rate, with a nice bump in Parry rate from the Parry stat only.

    Originally I posted the results hyperbolously claiming "Dex is worthless", and I regret that claim now, as it clearly has worth, but until I have time to test further, I found Dex to be a marginal boost to damage mitigation at best (at least at entry levels of Dex). I'll repost my findings here, though when compared to Deli's I'm afraid the professionalism is somewhat lacking. When I do a more in depth test with more data points, I'll calculate a line of best fit and R² values.

    (1)

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