Carbuncle was a free mp cost smn and u can farm with it pretty much like a guardian auto attack i think pretty useful smn should be able to smn carby its an extension of arcanist.
Carbuncle was a free mp cost smn and u can farm with it pretty much like a guardian auto attack i think pretty useful smn should be able to smn carby its an extension of arcanist.


They just have to restrict the class ability from the job. In the current beta build every ability has listed what class and what job can use it. It's how people found out that jobs like BLM and WHM won't be using the same abilities as before (BLM now gets ARC + a mystery class, likely ACN, WHM gets THM + a mystery class, likely ACN).It was stated a while back in a live letter that summoner would NOT have carbuncle. I have a feeling that there will be a "Summon" ability, not "Summon Carbuncle" specifically.. This gives them the ability to restrict carbuncle from branched jobs. If not, Arcanist, Scholar AND Summoner would have Carbuncle, which doesn't make a lot of sense. So, I think "Summon" would bring up Carbuncle for Arcanist, the fairy for Scholar, and a primal for Summoner... How exactly will it work? Well, we'll just have to wait and see.
Well therein lies the exact reason why SMN shouldn't have carbuncle. If you want to solo and farm items, you'll be using Arcanist for access to other class abilities like cure, protect, stoneskin, second wind etc. Carbuncle is really for solo play (it has a "tank mode") and that's what classes are for. You'll want to be on SMN for party play, and then you'll be wanting to do as much damage as possible. You won't be soloing on SMN since almost every job is better at soloing as its base class.
Last edited by MartaDemireux; 06-20-2013 at 08:26 AM.
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It's about roles, since we don't know exactly how thsoe 3 ability concepts will work we can only speculate.
What comes to mind when I think of Arcanist and it's two jobs is this.
Arcanist and Scholar will in a sense play the same way, both have pets which can change their elemental form which effects the abilities they can use. Where as Summoners can summon a unique entity however by calling upon this entity they would need to recall it and summon another entity if they wanted to change their roles.
Arcanist on the other hand will have carby which will be able to change it's roles on the fly however their roles wouldn't have the same punch as what Summoner's egi's could do.
With Scholar you have a faerie that can change it's forms, but it seems to be an aura based class, seeing as they confirmed that Healing over time ability would be given to them and they would be more of a regen based class. Also in the official page they hint that they will also be an enhancer class so it's possible that SCH's faerie's will work much like how Bard's worked in 1.0 where they will be able to toggle their aura effects but the more they toggle on the higher the Perpetual MP cost is.
in my mind, I'm hoping that the three abilities work as followed.
Carbuncle=No perpetual MP cost that can change it's form using MP or maybe even have it where the elemental forms work like the Pugilist elemental fist in 1.0 where there is a perpetual MP cost to them while in that magical state but the perk of Carbuncle would be the abillity to change roles on the fly
Summoner=uses Egi's for more defined roles but egi's would have a perp cost attached to them however instead of using MP to perform their attacks they would use a combo of either TP, MP or in some case MP/TP to perform their actions, forcing summoners to not only pay attention to the perp cost of keeping the summon out but also an eye on their TP to be sure that said Egi can perform the action at hand
Scholar=Faerie's will most likely be aura based, with each toggled aura increasing the perpetual cost of the faerie, and may have it where the longer the aura is up the more potent it becomes much like the XI ability "Avatar's Favor", which in XI lowered the perp cost of the avatar and provided players with a supportive AOE that became stronger the longer said avatar was kept out and as long as the ability remained active.
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So with that in mind the simple reason why Carbuncle has to stay on Arcanist is because it's roles are potentially interchangeable which is the opposite of how Summoner works. If Summoner's were given access to carbuncle it would give players little reason to play Arcanist since what makes Arcanist unique would no longer be there.


SMN is just the other BLM now. i bet.


Can you link me to where it says SMN won't be able to use carby please? No other jobs have their base class abilities locked to them, so imo it would be stupid to make the exception. I get that SMN/SCH have other "pets" to use, and they probably will be better than carby but it's silly to not have the option to use it if we want to. Just my $0.02.

Yup, totally agree with this. It makes no logical sense as to why they would restrict carby to its class only, unless they're planning on making classes more unique across the board by giving them all 'class specific abilities' in the long run. However, if this remains exclusive to arcanist, it isn't fair or justifiable and should be reconsidered.Can you link me to where it says SMN won't be able to use carby please? No other jobs have their base class abilities locked to them, so imo it would be stupid to make the exception. I get that SMN/SCH have other "pets" to use, and they probably will be better than carby but it's silly to not have the option to use it if we want to. Just my $0.02.


People are starting to bug me.Can you link me to where it says SMN won't be able to use carby please? No other jobs have their base class abilities locked to them, so imo it would be stupid to make the exception. I get that SMN/SCH have other "pets" to use, and they probably will be better than carby but it's silly to not have the option to use it if we want to. Just my $0.02.
"Instead of Carbuncle, Summoners can call upon pets that are imbued with the power of the Primals"
I don't understand why this needs to be debated, it's so trivial and doesn't really matter =/ If you want Carbuncle, just stay on ACN... it's not rocket science.
Carbuncle minion to anyone who has arcanist max level? Since you can have both minion and primal on summoner.
Retired FFXI character: Ranok of Sylph



*lays a piece of bacon on the post and walks away*
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