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  1. #41
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by BiggieSmallz View Post
    I understand that part. But when they make new ones. If they have lets say Samurai off of Lancer since mine is alrdy 50 when it comes out I will have a 50 samurai. No need to lvl. That's what im trying to get at. I really see no point in making a new class with every job. That will be way to much classes and jobs.

    Also people will lvl up smn and never touch sch. But they will have a lvl 50 sch and not know how to play it at all.

    Hi there, I see your concern but let me tell you something from experience, A person that leveled any class through leveling all the way to 50, STILL might not know how to play their class. I have darn well experienced this many times, but leveling something 1-50 does not equal knowing how to play your class.

    As for introducing a new job to a class that you already have at 50? Thats fine too, you still have to put time into it to open all the job abilities by spending time grinding its story quest. So you still have to put time into the new job, just like you would leveling it. Its just through story fights, rather than grinding/dungeon/fate parties.

    You may do the first quest and open a new job and have it at 50, but unless you put the time in on the quests, you wont have the abilities open, whereas some one else might have.

    Another reason why this is an ok system. Say you want a pet class but want to play a healer role. Well, take up arcanist, then open scholar. Dont even worry about smn. It lets you specialise without having to spend time on a job you dont want to play. I'll level cnj for cure for when I solo, but i'll never play whm lol

    lets take your samurai off of lancer idea. if they do introduce samurai, some people may love it and switch over, they still have dragoon but dont have to play it. It just gives people more options, which is always great.
    (4)
    Last edited by Volsung; 06-19-2013 at 07:34 AM.

  2. #42
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Pretty much what Volsung said. It's a specialization.

    If you get Lancer to 50 and unlock DRG, great you're a DRG with LNC abilities and no special DRG jumps and stuff. You get to use LNC, MRD and ARC abilities this time around.

    If you get Lancer to 50 and unlock SAM, great you're a SAM with LNC abilities and no special SAM abilities. You get to use LNC abilities and whatever 2 classes SE chooses for the job.

    You won't get DRG or SAM abilities until you do the quests and you won't get to use other class abilities outside of the 2 SE chooses because DRG/SAM restricts what you can actually use.

    Just because you have a 50LNC doesn't mean you know how to play a DRG or SAM, it means you know how to play a LNC. Should you do the quest line for DRG and learn the abilities and get the gear, then you'll know how to play a DRG. Same thing for SAM.

    Same goes for your concern with ACN>SCH/SMN. Having a 50ACN means you know how to play an ACN not a SMN or SCH. SMN will focus on the pet aspects while SCH will focus on the DoT/HoT aspects. Just because you have 50ACN doesn't mean you're a SCH or a SMN until you unlock that job and do the entire quest line to learn all the abilities and get all the AF.

    This is SE's way of making it so grinding EXP isn't the real content but instead the real content is questing for meaningful rewards (abilities) and story (FF staple). Leveling the class is training you in the class abilities, since the jobs are just specializations of the class it doesn't require a full 1-50 training but just some questing wherein you learn new abilities and then put them to use.

    Edit: Not saying SAM will come from LNC. Don't believe it will personally but I needed a job example :P

    Edit 2: A good way to think of this is the system in a game that just went f2p (cant name it for fear of breaking rules but its title involves tearing or ripping a hole in the space-time continuum). It has 4 base classes. Each class has access to the abilities of 8 unique jobs. However you can only use 3 jobs at a time, but can re-spec with any of the 8 jobs at any time and save specs as roles to swap to between fights as needed. But you only level your base class. This system makes it so you can be a DD, tank and healer on the same class, just depends which jobs you choose for your spec. You can level your Rogue as a DD, then switch to a support/healing class for raids if theres enough DD. You still have to practice that role and learn the abilities though.

    So if you've played that game, you'll have no problem understanding it in this game in practice. It also just went f2p so if you didn't get into beta I suggest trying it out to understand this system. The game is nowhere near as good as FFXIV (in fact it actually made me want to play FFXIV more!) but it's a good way to get an understanding. (to mods: if this part of the post breaks the forum rules about talking about other games I do apologize, just trying to help fellow gamers understand this system better, please just delete this part as the above is helpful to others if you need to ><)

    And sorry for the wall of text

    tl;dr: jobs are roles/specializations, classes are the building blocks. just because you have the class doesn't mean you have the role or are learned in it. if you have 2 roles for your class, you can switch between them based on what the party needs.
    (2)
    Last edited by MartaDemireux; 06-19-2013 at 10:07 AM.
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  3. #43
    Player
    BiggieSmallz's Avatar
    Join Date
    Jun 2013
    Posts
    74
    Character
    Pho Nomenal
    World
    Ultros
    Main Class
    Warrior Lv 88
    Quote Originally Posted by Volsung View Post
    Hi there, I see your concern but let me tell you something from experience, A person that leveled any class through leveling all the way to 50, STILL might not know how to play their class. I have darn well experienced this many times, but leveling something 1-50 does not equal knowing how to play your class.

    As for introducing a new job to a class that you already have at 50? Thats fine too, you still have to put time into it to open all the job abilities by spending time grinding its story quest. So you still have to put time into the new job, just like you would leveling it. Its just through story fights, rather than grinding/dungeon/fate parties.

    You may do the first quest and open a new job and have it at 50, but unless you put the time in on the quests, you wont have the abilities open, whereas some one else might have.

    Another reason why this is an ok system. Say you want a pet class but want to play a healer role. Well, take up arcanist, then open scholar. Dont even worry about smn. It lets you specialise without having to spend time on a job you dont want to play. I'll level cnj for cure for when I solo, but i'll never play whm lol

    lets take your samurai off of lancer idea. if they do introduce samurai, some people may love it and switch over, they still have dragoon but dont have to play it. It just gives people more options, which is always great.
    lol. But if its anything like 1.0 you can enter the instance and change job. so just doing the job quest storyline means nothing about learning your job. And I understand what everybody is saying about this class/job branching stuff. and I think its nice and its new. Im just saying what I like. And I like the idea of lvling your job and partying. ( Old School) starting from lvl 1 lol that's Just Me. Not a fan of having a 1 lvl 50 that branches into 2 jobs and I lvl 1 class and get 3 50's that's if it even like that in the game. everybody got their likes and don't likes about any game. this is just one of mine. Im old school all about lvling your job from 1-?? and learning your job. Like I said its just me and what I like. lol

    Im stuck in my FFXI way that's all lol
    (0)
    Last edited by BiggieSmallz; 06-19-2013 at 12:40 PM.

  4. #44
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by BiggieSmallz View Post
    lol. But if its anything like 1.0 you can enter the instance and change job. so just doing the job quest storyline means nothing about learning your job. And I understand what everybody is saying about this class/job branching stuff. and I think its nice and its new. Im just saying what I like. And I like the idea of lvling your job and partying. ( Old School) starting from lvl 1 lol that's Just Me. Not a fan of having a 1 lvl 50 that branches into 2 jobs and I lvl 1 class and get 3 50's that's if it even like that in the game. everybody got their likes and don't likes about any game. this is just one of mine. Im old school all about lvling your job from 1-?? and learning your job. Like I said its just me and what I like. lol

    Im stuck in my FFXI way that's all lol
    I really don't think you get it. There is no point to leveling a job from level 1. The difference between Gladiator and Paladin for example, isn't big enough to mean you should level Paladin from level 1.

    In fact, if you got Gladiator and Conjurer to a certain level and unlocked Paladin, leveling it from level 1 would be exactly like leveling Gladiator all over again, and you would learn nothing new. When you finally got to level 30, you would get your first actual Paladin ability, which didn't require you to start from level 1. It doesn't even mean you should start from level 30. It's one new ability at that level.

    You say you get it, but I really don't think you do. You're still saying you want to level the job from level 1 when the job doesn't have anything new for you to learn at level 1.
    (0)

  5. #45
    Player
    BiggieSmallz's Avatar
    Join Date
    Jun 2013
    Posts
    74
    Character
    Pho Nomenal
    World
    Ultros
    Main Class
    Warrior Lv 88
    Quote Originally Posted by Alerith View Post
    I really don't think you get it. There is no point to leveling a job from level 1. The difference between Gladiator and Paladin for example, isn't big enough to mean you should level Paladin from level 1.

    In fact, if you got Gladiator and Conjurer to a certain level and unlocked Paladin, leveling it from level 1 would be exactly like leveling Gladiator all over again, and you would learn nothing new. When you finally got to level 30, you would get your first actual Paladin ability, which didn't require you to start from level 1. It doesn't even mean you should start from level 30. It's one new ability at that level.

    You say you get it, but I really don't think you do. You're still saying you want to level the job from level 1 when the job doesn't have anything new for you to learn at level 1.
    OMG! I understand it. It is a skill tree. One is a healing and the other is attacking. (talking about smn and sch. now)Arc is more for soloing and the smn and sch is more party types. Its a skill tree. like WoW, Rift, and GW2 I understand. I also understand that gld and pld are not that different. what im try to say overall is that when they bring in new jobs I like for them to do it like they did arc/smn/sch. to where you play it from 1. and not branch it off of anything else or its a job on its own and no classes like in FFXI. and when you unlock the job you start from one. Because its not branching off of anything.
    (0)
    Last edited by BiggieSmallz; 06-19-2013 at 01:19 PM.

  6. #46
    Player
    Ruethryl's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    420
    Character
    Ruethryl Corana
    World
    Hyperion
    Main Class
    Machinist Lv 60
    Quote Originally Posted by BiggieSmallz View Post
    OMG! I understand it. It is a skill tree. One is a healing and the other is attacking. (talking about smn and sch. now)Arc is more for soloing and the smn and sch is more party types. Its a skill tree. like WoW, Rift, and GW2 I understand
    That's been the main distinction between classes and jobs.. classes = solo play while jobs = party play, roughly.

    Sort of skill tree sort of not.. it'd be a very stripped down tree. ^^;
    (0)

  7. #47
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by BiggieSmallz View Post
    lol. But if its anything like 1.0 you can enter the instance and change job. so just doing the job quest storyline means nothing about learning your job. And I understand what everybody is saying about this class/job branching stuff. and I think its nice and its new. Im just saying what I like. And I like the idea of lvling your job and partying. ( Old School) starting from lvl 1 lol that's Just Me. Not a fan of having a 1 lvl 50 that branches into 2 jobs and I lvl 1 class and get 3 50's that's if it even like that in the game. everybody got their likes and don't likes about any game. this is just one of mine. Im old school all about lvling your job from 1-?? and learning your job. Like I said its just me and what I like. lol

    Im stuck in my FFXI way that's all lol
    If a job was different enough from a base class to warrant leveling all over again, I'd agree with you. Like back in the old ragnarok online days after you leveled up thf, you leveld up assassin.

    I know you understand so I think we'll just have to disagree here. I'm ok with a job being a more focused role of a class, and letting a class have maybe 2 roles. It lets you fit into a party that much easier imho. They'll always be adding more base classes btw, dont think we'll never have other things to level from 1
    (1)

  8. #48
    Player
    BiggieSmallz's Avatar
    Join Date
    Jun 2013
    Posts
    74
    Character
    Pho Nomenal
    World
    Ultros
    Main Class
    Warrior Lv 88
    Quote Originally Posted by Volsung View Post
    If a job was different enough from a base class to warrant leveling all over again, I'd agree with you. Like back in the old ragnarok online days after you leveled up thf, you leveld up assassin.

    I know you understand so I think we'll just have to disagree here. I'm ok with a job being a more focused role of a class, and letting a class have maybe 2 roles. It lets you fit into a party that much easier imho. They'll always be adding more base classes btw, dont think we'll never have other things to level from 1
    lol yea I just really trying to say over all from multiple post lol that if they do come out with a new job to do it like they did arc/smn/sch and not branch it off of anything we have already lvl up. so we can enjoy the new class and not alrdy have it at lvl 50. that's really what I was just trying to say. as you can see im not really good at wording or explaining things ^^; lol
    (0)

  9. #49
    Player
    Dgsoil's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    257
    Character
    C'desh Lios
    World
    Sargatanas
    Main Class
    Rogue Lv 90
    Quote Originally Posted by BiggieSmallz View Post
    lol yea I just really trying to say over all from multiple post lol that if they do come out with a new job to do it like they did arc/smn/sch and not branch it off of anything we have already lvl up. so we can enjoy the new class and not alrdy have it at lvl 50. that's really what I was just trying to say. as you can see im not really good at wording or explaining things ^^; lol
    To make it simple, what you want is new classes, and lots of them. I believe we all want that in the end. But you want jobs to be classes too, and that's just not something they want to do in this game, for better or worse. Jobs, for lack of a better way of putting it, are just equipping a piece of gear that gives you special abilities. Kind of like a relic weapon/mythic weapon/empyrean weapon from FFXI, you got your special weaponskills, but you were still playing the same way as before. A Paladin is still a Gladiator at it's core, most of your abilities come from it after all. But your gladiator has a nice shiny toy that made him all boss at tanking at specific times (Like an Aegis).

    Quite honestly I would have preferred it be 1 job per class too, because then they would have had to add even more classes instead of just tacking on jobs, but Que Sera, Sera~
    (1)

  10. #50
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Well this does bring about a thought I had, purely for the sake of speculation and idea tossing around.

    What Classes could branch into what Jobs.
    (0)

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