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  1. #31
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Jobs are just upgrades to a class.
    A job in itself, doesn't do much; you need to unlock it's skills, with quests.
    PLD just enchance GLD defensive capabilities. There's no need to make PLD another tank class.
    In case they add SAM as branching from LNC, it will just boost some capabilities of LNC. There's no need to add another DPS class, that does the same thing.
    I'm guessing SAM and Parivir will be 2 different jobs, from some other class though.
    It would only make sense to add new jobs, that start at lv 1, if they learn 16 skills, and traits, of their own, like classes do...but they don't; they just get 5 skills, to specialize the classes.
    For ACN we got SMN as DPS, and SCH as healer; in future they may add some support job to ACN instead.

    In ARR classes can learn 2 skills, from class quests. 1 from lv 15, other from 30.
    LNC can learn Piercing Talon (Ranged attack, by throwing javelin), and Phlebotomize (Dot skill)
    (1)

  2. #32
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    It's like if 6 month from now they release DRK for MRD then Darkknight job would be using a great Axe and that it. Meaning if you want to see dark knight use a Scythes they have to make a class that use Scythes then link that job to that class.
    Which is why the armory system sucks.

    Don't try to make sense of this system, people. Jobs were shoe-horned in over classes in 1.0 to make the game seem more "Final Fantasy-esque". There are serious longevity issues arising, and this thread outlines one of them.

    It's also stupid that if a Monk picks up a staff-- a weapon Monks are traditionally trained to use to great effect-- they magically turn into a Conjurer for some reason.

    For all the good Yoshi has done with XIV, not overhauling this hideous class/job/armory system amalgamation was a huge mistake. A new system should have been introduced that was designed from the ground up to fit the new game. Instead they just forced a square peg into a round hole.
    (3)

  3. #33
    Player
    UmJammerSully's Avatar
    Join Date
    May 2011
    Posts
    250
    Character
    Bam Sully
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    As long as they handle the branching job paths smarter than the fans would have it, then it's fine with me.

    Lancer into Samurai?

    Pugilist into Thief?

    Gladiator into Red Mage?

    You guys are really bad at this. :I
    (1)

  4. #34
    Player
    BiggieSmallz's Avatar
    Join Date
    Jun 2013
    Posts
    74
    Character
    Pho Nomenal
    World
    Ultros
    Main Class
    Warrior Lv 88
    Quote Originally Posted by UmJammerSully View Post
    As long as they handle the branching job paths smarter than the fans would have it, then it's fine with me.

    Lancer into Samurai?

    Pugilist into Thief?

    Gladiator into Red Mage?

    You guys are really bad at this. :I
    well I don't know about the Pug to Thf or Gld to Rdm. But Lancer to Samurai kind of make some since. Because some Samurai did fight with a Lance. That's why I would say samurai off of lancer. ( examples: Naginata and Yari)
    (0)
    Last edited by BiggieSmallz; 06-19-2013 at 02:22 AM.

  5. #35
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I'm not too concerned about not having to level up a job separate from the class. For one, players coming in new are going to have a tougher time of leveling things anyway since once they level their first class, things will slow down a lot for them for the rest. Having to go through that 9 more times (even if only starting at level 30) is just unnecessary.

    Between the actual job quests themselves and the other content in game (guildhests, dungeons, FATEs) I think there will be ample opportunities to learn how to play new jobs as they're added.
    (0)

  6. #36
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shigaru View Post
    You forgot something just as important. Gladiator uses daggers and swords. Mages use staves and wands. Why is it so hard to believe another class can use two types of swords for branching purposes? Granted, I don't really care. I disagree with most of his job branch choices. Just pointing this out to you since you took the time to debunk his post incorrectly
    Ya that the only two class that are mess up but at the end you can't have a 100% different wep for two class. Like SMN using a staff and can use a book.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  7. #37
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BiggieSmallz View Post
    well I don't know about the Pug to Thf or Gld to Rdm. But Lancer to Samurai kind of make some since. Because some Samurai did fight with a Lance. That's why I would say samurai off of lancer. ( examples: Naginata and Yari)
    They already said that samurai would be link to w/e class use a katana. Not sure why people keep wanting lancer to become a samurai. If one wep = the class/job then you need a wep that make the most sense and most people know that samurai used a katana. Sure they use bows/polearms but at the end people know them by the wep katana.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  8. #38
    Player
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    648
    I think at heart it is still the same as it was.
    We still go out and level up jobs.
    It's just the abilities from those jobs apply to branched jobs.
    Would seem a bit odd to relearn abilities you had already learned, just for the sake of leveling a job.
    At the same time I do like taking a job from 0..

    Best I can say is that I hope the system feels good in the end, regardless of how it is implemented.
    (1)

  9. #39
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zenaku View Post
    If one wep = the class/job then you need a wep that make the most sense and most people know that samurai used a katana. Sure they use bows/polearms but at the end people know them by the wep katana.
    I think this limitation can be bypassed in the future. It's my understanding when you equip a relic weapon that it auto equips your job stone. They should be able to implement new weapon types just for jobs.
    (0)

  10. #40
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Orophin View Post
    I think this limitation can be bypassed in the future. It's my understanding when you equip a relic weapon that it auto equips your job stone. They should be able to implement new weapon types just for jobs.
    The problem here is that the job is noting more then specialized roles. It seem people keep forgetting that at the end you still playing the Class.

    Yoshi-p said they could add a job to GLA can unlock great sword but then that would mess up good idea for new class and jobs that link to a great sword. So the idea here is to add a class to each wep and add more then 1 specialized role job onto to said wep/class

    Vs having 1 DPS class unlocking Great Sword,Sword,Dagger and so on. Or lancer using Polearm DRG /katana samurai. Even tho that does sound like a good idea at the end the samurai would be using lancer WS/JA and it would not make sense for a samurai.

    So the issue here is not that they can't do what you asking is that if they do then you mess out on a lot of cool class/job combos.
    (0)
    Last edited by Zenaku; 06-19-2013 at 07:28 AM.
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

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