I think it should start at lvl 1 again when you unlock the job. I can understand if it a 1-1 but since they are going to be branching off 1-2. . I think when they come out with new jobs, just have the new jobs by themselves. Like for instance need a lvl 30 war and lvl 15 lance to unlock samurai. To me it defeats the purpose of a lvling game if I lvl 1 job that lvls everything that branches to it.
I'll leave this here this explain why jobs are not for level up.
Last edited by Zenaku; 06-18-2013 at 01:45 PM.
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I understand that part. But when they make new ones. If they have lets say Samurai off of Lancer since mine is alrdy 50 when it comes out I will have a 50 samurai. No need to lvl. That's what im trying to get at. I really see no point in making a new class with every job. That will be way to much classes and jobs.
Also people will lvl up smn and never touch sch. But they will have a lvl 50 sch and not know how to play it at all.
Last edited by BiggieSmallz; 06-18-2013 at 01:52 PM.
I understand that part. But when they make new ones. If they have lets say Samurai off of Lancer since mine is alrdy 50 when it comes out I will have a 50 samurai. No need to lvl. That's what im trying to get at. I really see no point in making a new class with every job. That will be way to much classes and jobs. Also people will lvl up smn and never touch sch. But they will have a lvl 50 sch and not know how to play it at all
If you understand that part then why did you just said the same thing that he explain? That the point of the jobs there the skill tree system of FFXIV they just change the role of the job. The problem is you want to level up samurai from 1-50 just like you did in FFXI. The problem is in FFXIV samurai is noting but specialized roles for the classes adding new spells and changing the role just like wow.
In WoW
Shaman can become Elemental,Enhancement,Restoration
In FFXIV
Arcanist can become Summoner,Scholar,????
Shaman jobs are Elemental,Enhancement,Restoration
Arcanist jobs are Summoner,Scholar,????
You learn how to play the job by doing the storyline and unlocking the spells. Today mmo is not about leveling up anymore it's all about endgame. At least they going to keep adding class so for the people that do enjoy level up have something to do lol.
Last edited by Zenaku; 06-18-2013 at 02:25 PM.
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I can see where it is like wow. and I was never to fond of it well just WoW in general. But you can still have a lvl 50 job and not do the story line for that job. granted you will not have the abilities for that class or the AF but you will have a lvl 50 job. So yea I do like the FFXI way. Lol I guess I'm just stuck in my ways ^^If you understand that part then why did you just said the same thing that he explain? That the point of the jobs there the skill tree system of FFXIV they just change the role of the job. The problem is you want to level up samurai from 1-50 just like you did in FFXI. The problem is in FFXIV samurai is noting but specialized roles for the classes adding new spells and changing the role just like wow.
In WoW
Shaman can become Elemental,Enhancement,Restoration
In FFXIV
Arcanist can become Summoner,Scholar,????
Shaman jobs are Elemental,Enhancement,Restoration
Arcanist jobs are Summoner,Scholar,????
You learn how to play the job by doing the storyline and unlocking the spells. Today mmo is not about leveling up anymore it's all about endgame. At least they going to keep adding class so for the people that do enjoy level up have something to do lol.
Last edited by BiggieSmallz; 06-18-2013 at 03:05 PM.
Don't worry i was like that tooI can see where it is like wow. and I was never to fond of it well just WoW in general. But you can still have a lvl 50 job and not do the story line for that job. granted you will not have the abilities for that class or the AF but you will have a lvl 50 job. So yea I do like the FFXI way. Lol I guess I'm just stuck in my ways ^^But remember if you don't have the abilities you pretty much useless lol. Seeing how once you become a job it lock you out of some class spells and other spells from other class.
But ya don't worry you get use too it we just have to go with the flow.
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I understand that part. But when they make new ones. If they have lets say Samurai off of Lancer since mine is alrdy 50 when it comes out I will have a 50 samurai. No need to lvl. That's what im trying to get at. I really see no point in making a new class with every job. That will be way to much classes and jobs.
Also people will lvl up smn and never touch sch. But they will have a lvl 50 sch and not know how to play it at all.
Hi there, I see your concern but let me tell you something from experience, A person that leveled any class through leveling all the way to 50, STILL might not know how to play their class. I have darn well experienced this many times, but leveling something 1-50 does not equal knowing how to play your class.
As for introducing a new job to a class that you already have at 50? Thats fine too, you still have to put time into it to open all the job abilities by spending time grinding its story quest. So you still have to put time into the new job, just like you would leveling it. Its just through story fights, rather than grinding/dungeon/fate parties.
You may do the first quest and open a new job and have it at 50, but unless you put the time in on the quests, you wont have the abilities open, whereas some one else might have.
Another reason why this is an ok system. Say you want a pet class but want to play a healer role. Well, take up arcanist, then open scholar. Dont even worry about smn. It lets you specialise without having to spend time on a job you dont want to play. I'll level cnj for cure for when I solo, but i'll never play whm lol
lets take your samurai off of lancer idea. if they do introduce samurai, some people may love it and switch over, they still have dragoon but dont have to play it. It just gives people more options, which is always great.
Last edited by Volsung; 06-19-2013 at 07:34 AM.
lol. But if its anything like 1.0 you can enter the instance and change job. so just doing the job quest storyline means nothing about learning your job. And I understand what everybody is saying about this class/job branching stuff. and I think its nice and its new. Im just saying what I like. And I like the idea of lvling your job and partying. ( Old School) starting from lvl 1 lol that's Just Me.Hi there, I see your concern but let me tell you something from experience, A person that leveled any class through leveling all the way to 50, STILL might not know how to play their class. I have darn well experienced this many times, but leveling something 1-50 does not equal knowing how to play your class.
As for introducing a new job to a class that you already have at 50? Thats fine too, you still have to put time into it to open all the job abilities by spending time grinding its story quest. So you still have to put time into the new job, just like you would leveling it. Its just through story fights, rather than grinding/dungeon/fate parties.
You may do the first quest and open a new job and have it at 50, but unless you put the time in on the quests, you wont have the abilities open, whereas some one else might have.
Another reason why this is an ok system. Say you want a pet class but want to play a healer role. Well, take up arcanist, then open scholar. Dont even worry about smn. It lets you specialise without having to spend time on a job you dont want to play. I'll level cnj for cure for when I solo, but i'll never play whm lol
lets take your samurai off of lancer idea. if they do introduce samurai, some people may love it and switch over, they still have dragoon but dont have to play it. It just gives people more options, which is always great.Not a fan of having a 1 lvl 50 that branches into 2 jobs and I lvl 1 class and get 3 50's that's if it even like that in the game. everybody got their likes and don't likes about any game. this is just one of mine. Im old school all about lvling your job from 1-?? and learning your job. Like I said its just me and what I like. lol
Im stuck in my FFXI waythat's all lol
Last edited by BiggieSmallz; 06-19-2013 at 12:40 PM.
I really don't think you get it. There is no point to leveling a job from level 1. The difference between Gladiator and Paladin for example, isn't big enough to mean you should level Paladin from level 1.lol. But if its anything like 1.0 you can enter the instance and change job. so just doing the job quest storyline means nothing about learning your job. And I understand what everybody is saying about this class/job branching stuff. and I think its nice and its new. Im just saying what I like. And I like the idea of lvling your job and partying. ( Old School) starting from lvl 1 lol that's Just Me.Not a fan of having a 1 lvl 50 that branches into 2 jobs and I lvl 1 class and get 3 50's that's if it even like that in the game. everybody got their likes and don't likes about any game. this is just one of mine. Im old school all about lvling your job from 1-?? and learning your job. Like I said its just me and what I like. lol
Im stuck in my FFXI waythat's all lol
In fact, if you got Gladiator and Conjurer to a certain level and unlocked Paladin, leveling it from level 1 would be exactly like leveling Gladiator all over again, and you would learn nothing new. When you finally got to level 30, you would get your first actual Paladin ability, which didn't require you to start from level 1. It doesn't even mean you should start from level 30. It's one new ability at that level.
You say you get it, but I really don't think you do. You're still saying you want to level the job from level 1 when the job doesn't have anything new for you to learn at level 1.
OMG! I understand it. It is a skill tree. One is a healing and the other is attacking. (talking about smn and sch. now)Arc is more for soloing and the smn and sch is more party types. Its a skill tree. like WoW, Rift, and GW2 I understand. I also understand that gld and pld are not that different. what im try to say overall is that when they bring in new jobs I like for them to do it like they did arc/smn/sch. to where you play it from 1. and not branch it off of anything else or its a job on its own and no classes like in FFXI. and when you unlock the job you start from one. Because its not branching off of anything.I really don't think you get it. There is no point to leveling a job from level 1. The difference between Gladiator and Paladin for example, isn't big enough to mean you should level Paladin from level 1.
In fact, if you got Gladiator and Conjurer to a certain level and unlocked Paladin, leveling it from level 1 would be exactly like leveling Gladiator all over again, and you would learn nothing new. When you finally got to level 30, you would get your first actual Paladin ability, which didn't require you to start from level 1. It doesn't even mean you should start from level 30. It's one new ability at that level.
You say you get it, but I really don't think you do. You're still saying you want to level the job from level 1 when the job doesn't have anything new for you to learn at level 1.
Last edited by BiggieSmallz; 06-19-2013 at 01:19 PM.
That's been the main distinction between classes and jobs.. classes = solo play while jobs = party play, roughly.
Sort of skill tree sort of not.. it'd be a very stripped down tree. ^^;
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