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  1. #1
    Player
    reefo's Avatar
    Join Date
    Jun 2012
    Posts
    69
    Character
    Reefo Greenleaf
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    The server locations don't matter for lag, they are for peak time play and language. The reason the servers are listed as EU/NA is because they are for mostly English speaking players in our peak time zones noon-midnite. It doesn't matter which one is where because your extra 100ms ping isn't going to effect you in the slightest.

    Just pick a server that has players playing the same time as you and speaking the same language. It just sort of makes sense to design the game that way and with the duty finder you will still probably come across JP players all the time from the JP servers and EU players from the EU servers and NA players from the NA servers.. Unless they are segregating them too? Possibly.

    I play on a private server for wow that was based only a few hour from my house in NA and I had 30-40ms ping and they moved to Netherlands EU and now I have 140 ping. It literally makes no difference in ping if the game is designed correctly this time and it should be. The old game was so 'laggy' because of poor data structure and infrastructure, not because it was based out of Japan.
    (0)

  2. #2
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    On a side note, I would gladly make characters on a Fernehalwes server. The All-Reading Eye of in-game lore deserves a nice allusion.
    (1)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  3. #3
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mikaboshiff View Post
    I believe all servers have the same latency regardless of which regional server you access the game from

    " Senior Vice President Hiromichi Tanaka, “The game system itself copes with all the lag so it doesn’t matter which region the players are accessing the game from–it’s not going to affect the user’s game play experience.” Kurosawa chimed to further alleviate concerns, “Yeah, it will be fair to everyone. Lag is normally not so much the distance, it’s the number of people in an area...” --- Interview 2010, PC Gamer at E3
    Lets support global servers for a global game
    http://forum.square-enix.com/ffxiv/t...gional-Servers
    I wouldn't exactly use a quote from the former development team on a totally different infrastructure. It was widely known that people in Europe were seeing over 300ms to the Japanese servers. This wasn't an issue so much since it's not a FPS game, but the netcode of the former game was so bad that it compounded their latency issue, especially in fights like Ifrit where the game thought you were standing in a spot when you had actually moved.
    (1)

  4. #4
    Player
    Mikaboshiff's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    17
    Character
    Calintz Malheur
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Orophin View Post
    I wouldn't exactly use a quote from the former development team on a totally different infrastructure. It was widely known that people in Europe were seeing over 300ms to the Japanese servers. This wasn't an issue so much since it's not a FPS game, but the netcode of the former game was so bad that it compounded their latency issue, especially in fights like Ifrit where the game thought you were standing in a spot when you had actually moved.
    Sure, ill grant you that. But the same stuff still happens in ARR. You move and cast and the game still thinks your moving so it interupts. You have to move stop and then cast. There is always going to be latency issues. And deaths in ifrit don't matter too too much you can always recover
    Still, id much rather see no regionals and only world servers.
    (0)

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