Quote Originally Posted by Darkoon View Post
No, you missunderstand. Imagine this scenario, a giant Ogre is preparing a Quake like attack, he lifts his hammer up high and slams it into the ground, causing the ground to shatter. Now imagine the same scenario but instead all the animations are replaced with a charge, a cast bar and a red ring underneath. SE's team is going with the second approach here because it's easier to design. My arguement has nothing to do with difficulty.
Who said the first idea couldn't be implented along with the second? While the first is nice and sounds amazing, you don't know the area of effect or how big. Is it all in front of him? How long? Or is it just a cone? Is it just a line?