Quote Originally Posted by Darkoon View Post
So you are saying that you are ok with SE removing not only a staple to the franchise, but a staple to the RPG genre as a whole?
You don't make a good MMORPG with "staples".

As a matter of fact elemental resistances don't add much to gameplay. It's a gimmick. You'll notice it once, and then just never use the same spell on that mob again, meaning its influence on gameplay is near zero.

It's by no way worth the possibility of making certain jobs more or less wanted for certain encounters, giving players an obstacle in enjoying the whole content of the game.