Quote Originally Posted by Drewbie View Post
rings or...... that one can easily distinguish what is the difference if its easy?
let me guess rings are too easy i bet!!
No, you missunderstand. Imagine this scenario, a giant Ogre is preparing a Quake like attack, he lifts his hammer up high and slams it into the ground, causing the ground to shatter. Now imagine the same scenario but instead all the animations are replaced with a charge, a cast bar and a red ring underneath. SE's team is going with the second approach here because it's easier to design. My arguement has nothing to do with difficulty.