Testing on NMs with GLA and MRD I promise you the only thing that increases my ability to take less damage are abilitys: like Defender and stuff like that. Im not even sure if gear helps. Alot of it has to do with levels in comparison to the mob.
I'd rather fight for my life than live it.
Yea, but without knowing the exact calculations.... There could definitely be a modifier on the Vit stat... and VIT is only one piece of the damage formula... Also Def, Level difference, armor damage reduction bonuses
The attributes are clearly not working as intended.... but the evidence (That they become less important the higher your level and subsequently the higher your attributes) suggests that, as opposed to doing nothing, they work but they dont factor in on high level formulas as much as they should
It is weird too... because early on, vitality made a world of difference and Def did very little....
From my test on mobs that are roughly the same level, Vit increases definitely make a difference... just not a large one
The formula is indeed as Yoshi P says... too complicated
But FFXI's damage formula was only slightly better... from a mathematical standpoint it could have been better... but I guess we'll see what changes are made here
I totally agree that VIT helps with defense. But the only defense that works is the one that you give with points with physical level. Gear VIT and the VIT you get with traits dosent do jack.
I'd rather fight for my life than live it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.