While I am against mid-fight gear swaps, I really like the idea of being able to change gear on the fly.



While I am against mid-fight gear swaps, I really like the idea of being able to change gear on the fly.
Gyoo? o.o?



Great min maxing for TP and WS dmg. I'm so not excited.

Anything that can be used to give an advantage, no matter how tiny it may seem, will be used as such. Just because the mechanic isn't being designed to provide such a thing, if it can be achieved it will be abused. There are countless examples in other games, including XI and XIV 1.0, in which such things have been known to happen and are encourage where there has been a failure to resolve the issue.
It's always worth considering the effect of the potential to exploit a given mechanic. There are cases where being able to change or re-equip gear mid battle is useful/necessary, but there should be some balance to it somewhere along the way. As said in the above post, a penalty of some kind is a potential solution, similar to how swapping gear in Ballista (FFXI) would do.
I enjoy having to think about what kind of gear set is best utilised for a given situation as opposed to "I'll use Set A for this, and swap to Set B for this." I had 6 years of gear swaps in XI, I would like to see less of it being used as a strategy in ARR and I'm sure there are plenty others who feel the same.
This is probably my single biggest complaint about SE's developers: their apparent inability to see the patently obvious abuses their mechanics will lead to, never mind the more subtle ones that only devious min/maxers would dream up.
The sheer number of unintended consequences, combined with collateral damage in terms of ensuing nerfs, which XI has suffered over the years is depressing, I fear XIV is headed the same way.



Should just make it if you swap gear sets in the middle of battle it resets your TP to 0.
No, just prevent gear-swapping in combat AT ALL!
Anything less will still lead to min/max insanity. Balancing boss fights is difficult enough but throw in players ability to swap any and all items with all the myriad of stat boosts that entire wardrobe will contain makes it impossible .. and we end up with some of the insane fights seen in XI when SE try to make it 'hard' no matter what abuse of the gear-swap system allows.



SAY NO TO GEAR SWAPPING! -starts handing out pitchforks and torches-
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"Thy life is a river to bear rapture and sorrow
To listen to suffer to entrust until tomorrow
In one fleeting moment, from the land doth life flow
Yet in one fleeting moment for the new leaf doth grow"



I don't mind if they change it or leave it, but I welcome gear swapping and really enjoyed it in XI. I like'd having all kinds of different situation gear.



XI is also the only other mmo you have played isnt it >.>/
Rosy retrospection refers to the finding that subjects later rate past events more positively than they had actually rated them when the event occurred, reminiscent of the Latin phrase memoria praeteritorum bonorum ("The past is always recalled to be good").
The effect appears to be stronger with moderately pleasant events and is usually explained as a result of minor annoyances and dislikes "fading" from memory dramatically faster than positive situations.
"Thy life is a river to bear rapture and sorrow
To listen to suffer to entrust until tomorrow
In one fleeting moment, from the land doth life flow
Yet in one fleeting moment for the new leaf doth grow"
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