I'm not a game FF14 Dev, so who knows what they have up their sleeves. We have yet to see what jobs do in ARR. They could be just like 1.0 or totally different, we have no idea. So, I hate to say it, wait and see.In theory it sounds like a cool idea, it just seems like the job system would have to be revamped to support more versatility.
What would be the main difference between MNK and PUP? A pet and a few different abilities? Are 5 abilities enough to distinguish them?
If this were to happen I would hope to see more job specific abilities to give each separate job path a distinguished role from the base class, rather than just a HQ class.
Last edited by Klive; 05-17-2013 at 07:30 AM.
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