I'd start with fact that like 70% of weapon skills are either "weapon skill" or "weapon skill II". Thats far more than pathetic.
I'd start with fact that like 70% of weapon skills are either "weapon skill" or "weapon skill II". Thats far more than pathetic.
I'm happy there is some attention being focused on battle animations however simply increasing the size of the animations is not going to cut it. I understand there are still a few things to work out that may take higher priority than what an attack or spell looks like but please for the love of god don't take the easy/lazy way out. Like the OP mentioned FFXI's are original & eye-catching when compared to FFXIV's lackluster animations (AM wtf happened there?), This is a next gen MMO please take your time & redo the battle animations so they can be as visually breathtaking as the rest of the game.
ever since the beta i couldn't get over how pathetic provoke was compared to ffxi. I would like to see a total revamp to the whole animation system starting with each race having a spacific animation like how XI was. EX: taru casting different from hume ect, taru provoke differently than a hume ect.
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