Shameless bump
Shameless bump
Thumbs Up!! This would be amazing.I should be able to visit a desk with an NPC and inquire about goods available around the world. However I should have to pay a tax, duty, and/or delivery cost to have the goods imported to me.
I'd like to be able to exchange and place an item for sale directly without having to use multiple menus, and back in and out. If I can move something to my retainer's inventory, why can't I go one tab further and place it directly for sale. Reduce the steps needed here.
If market wards were truly wards that had shops and stands and bazaars and such then it would make complete sense to walk around. The market ward functionality should be expanded such that I can purchase a permanent plot of land, expand it, invest in it, and crafting/synth support to it, etc. New players should have the ability to rent basic shops/stands for time periods also (and definitely for longer than 24 hours). Retainers should be like a shop keep that can be placed only at a stand or shop and not in the middle of the street. They should also be able to take orders against a price list (and provide a user provided eta for completion) - this would be great for crafters.
Yes, we need to be able to easily search for HQ mats/finished goods.
Retainer linkpearl please! Let them communicate with us.
In general I'm not a fan of the rest of your idea for how to fix the market wards, because you have no vision for making shopping/repairs/trade be a living, breathing part of the game.
I think we should be able to purchase two types of property in this game, and these types of property should be tied to real districts in the city that can be walked around and explored and that dynamically change and improve as people upgrade their properties:
House - A personal space for me
- Interior can be decorated
- Items and furniture can be obtained that allow for storage of goods and general decoration
- Interior and exterior of building can be improved, etc...
Shop/Stand - A public space
- Allow me to set up a shop
- Decorate shop
- Place retainer at shop
- Purchase/quest for items that add synth support at my shop
- Allow me to set a price list of items I can make to order and expected delivery time
- Let me improve the property from a retainer behind a lemonade stand to a full size store/smithy/whatever
- Shop storage that can be purchased earned that lets me store mats there
- Display of finished goods that are actually my goods and not just some premade generic "shop" like current
- Imagine a display case/wall that showed all the wands you have for sale, or the various goldsmiths hammers you can make.
My advice: while what you propose would streamline shopping a little - it has no long term vision. If we want this game to be great, we need to encourage the dev team to think big and then execute flawlessly. Not take the approach that things should be reduced in scope or vision and streamlined to bare functionality.
The fact of the matter is that pretty much everything mentioned in the OP will be addressed at some point and the current market wards system needs not be changed very much at all.
Fact is that while it's true the wards would need to grow and accommodate more retainers in the future it's also pointless to address that now. Why? Well because the game is if anything losing players and the problems for why it's losing players should be addressed first. Then once that is fixed and players start to come back into the game they can up the amount of usage the wards can handle. Doing it now is a wasted resource when the same people could be fixing other issues with the game that are FAR more important.
Increased usability(which pretty much means anything making it easier to find your item such as Key word search, showing +1, 2, 3 and so on and so forth) were already on the list of Yoshi-P's fixes and the reason we have not seen them yet is that the wards are more then suitable already for the vast majority of players and said players want REAL new content instead of nit picking wards functionality.
Bottom line is a AH in any form will probably never happen in the game(despite Yoshi-P saying it was a possibility) and the reason is that most of the players are happy with what we have now(I mean the wards are faster then the AH in FFXI it takes me less time to pick my item enter the wards and buy it then it does for the list to load in FFXI and then make a few bids before i finally get the item i want) not to mention the fact that regardless of buying and selling retainers are needed(they act as storage after all and even with two of them storage is still a bit of a issue so any new AH system that would eliminate the wards(and thereby eliminate them) is ever gonna happen.
The wards work. Any real problem with them is really nothing but nitpicking. They work for the needed purpose and can be changed and modified as needed instead of getting rid of them. It's not like they are gonna stay as they are now forever. They will be added to they will be tweaked and they will be made better. But I highly doubt they will ever be done away with for any other system no matter what it is.(If that does happen I will gladly eat my word but until then this is my stance)
Last edited by Illy; 05-16-2011 at 01:02 PM.
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