more grinding at cap. no thanks. i rather be doing things in game then doing a boring time sinking forever.


more grinding at cap. no thanks. i rather be doing things in game then doing a boring time sinking forever.



While i would like something like merit points i think i would like a system thats more flexible. Like for example rather than being locked into something you put points into, you instead equip things you earn and can swap different bonuses around depending on what content you are engaging in. And what other players around you have equipped. Kind of like the FFIX ability/trait system.
Last edited by Alaltus; 04-25-2013 at 02:48 AM.


They can achieve that through materia. At least I would think.



this is true and they still do it for max lvl jobs however jobs and classes both get updated versions of skills at certain lvls sso there is no need to upgrade more, I do support this for gains skills outside normal lvling skills and quested skills (However you don't get upgraded skill perks on other jobs/class then the base class/job or that how it was in 1.o don't know if they plan to change for ARR)
"I care nothing about who dominates the land, For me and my brethren will forever rule the skies." Forgo the Forgotten Dragoon
Credit goes to Denmo and Nique from Masamune for this art :3

I stopped XI when the cap was 75. Did they still give the option to earn Merit points at that level when they raised the cap? If so I wouldn't be opposed to it. It would give the capped players something do when they have powered through all LVL 50 content.



Maybe they would add it if endgame players have a hard time finding a party to gain exp. I don't know what endgame content would look like in ARR but I can accept level sync.

In FFXI, you only had your sub-job and merits to compliment your main job.
In FFXIV, you can unlock your job specialization, which gives you extra abilities. On top of that, the materia system is nearly limitless. You can boost various stats much higher than you could with merit system.
The bonuses are not the same, but they are similar. It would be extremely unnecessary to have both.



I hated merit grinding in XI; it was soooo long, sooo tedious D:
I wouldn't be opposed to seeing something like Borderlands 2 Badass Rank system though e_e... Complete a challenge, get a point to spend wherever, increase potency of skills by like 0.4% so you have to complete lots of little varied challenges to get anywhere instead of sitting around hitting your haste macro for 5 hours lol
Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means
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Credit goes to Denmo and Nique from Masamune for this art :3


