Quote Originally Posted by Dannythm View Post
What it bothers me, or better, worries me about the class/job system, is not how it works now, as I think it's great and have endless possibilities, but how it will evolve in the future. I mean, will it be again like patch 1.20 when new jobs are added and bam, all veteran players already have lvl 50 jobs right there, just having to perform 5 easy quests to get the skills and abilities? The current systems promotes that every time a new job is added a new class has to be introduced, because if the new job class is already in the game, mos players will already have that job at max level on day 1.
Right, exactly, and that's my big worry about claims that we'll eventually be seeing more than one job stemming from the same class. As far as adding a new class for each new job they add, I don't see that as actually being as big a deal as people make it out to be. It's more work than just doing a new class, yes, but since so many of they job's abilities come from the class it really isn't double the work like people keep saying.

But classes and jobs are so intrinsically related I really do hope we continue to see the 1:1 ratio that we have at present.