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  1. #21
    Player
    Obsy's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    J'hyan Tia
    World
    Balmung
    Main Class
    Pugilist Lv 50
    easier to design just one skeleton-type mob and call it a day? /shrug
    I agree it'd be nice to see some variety, though.
    (1)

  2. #22
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,252
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    That's what I just assumed. Lore-wise though it would be easy enough to excuse as well - that only hyur and elezen bury their dead and that the other races prefer cremation - after all, a cremated body is reduced to dust, making reanimation a complete impossibility, so it would definitely explain the lack of miqo'te/lalafell/roegadyn undead around.

    I actually considered this very thing for FFXI, as to why similarly in FFXI there were no mithra/taru/galka skeleton mobs around - they all just looked human/elvaan, and that was because the game's lore seemed to suggest that only the residents of San d'Oria (elvaan) and Bastok (humes) buried their dead, as the only burial ground type zones were either near those two cities (King Ranperre's Tomb and the unnamed graveyard on one of the hills in Gustaberg respectively), or were stated lore wise as being built by the elvaan (ala, the Eldeime Necropolis).

    The fact that there are no specific Windurstian 'burial grounds' shown in the game seems to hint that the mithra and taru, being more focused on the natural world and tribal based respectively, would definitely not consider laying their dead to rest by simply letting their bodies rot in a hole in the ground, and would probably incinerate their deceased on a funeral pyre Viking style (having ready access to Black Mages who can cast powerful fire-elemental spells would definitely encourage cremation as well).

    In keeping with that, in FFXIV lore-wise I'm liable to believe that specific races/clans prefer cremation over burial , and hence accounts for the lack of miqo'te/lalafell/roegadyn zombie/skeleton type mobs. Or at least, that's just how I'm looking at it.
    (2)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  3. #23
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Enkidoh View Post
    That's what I just assumed. Lore-wise though it would be easy enough to excuse as well - that only hyur and elezen bury their dead and that the other races prefer cremation - after all, a cremated body is reduced to dust, making reanimation a complete impossibility, so it would definitely explain the lack of miqo'te/lalafell/roegadyn undead around.

    I actually considered this very thing for FFXI, as to why similarly in FFXI there were no mithra/taru/galka skeleton mobs around - they all just looked human/elvaan, and that was because the game's lore seemed to suggest that only the residents of San d'Oria (elvaan) and Bastok (humes) buried their dead, as the only burial ground type zones were either near those two cities (King Ranperre's Tomb and the unnamed graveyard on one of the hills in Gustaberg respectively), or were stated lore wise as being built by the elvaan (ala, the Eldeime Necropolis).

    The fact that there are no specific Windurstian 'burial grounds' shown in the game seems to hint that the mithra and taru, being more focused on the natural world and tribal based respectively, would definitely not consider laying their dead to rest by simply letting their bodies rot in a hole in the ground, and would probably incinerate their deceased on a funeral pyre Viking style (having ready access to Black Mages who can cast powerful fire-elemental spells would definitely encourage cremation as well).

    In keeping with that, in FFXIV lore-wise I'm liable to believe that specific races/clans prefer cremation over burial , and hence accounts for the lack of miqo'te/lalafell/roegadyn zombie/skeleton type mobs. Or at least, that's just how I'm looking at it.
    This is awkward, because it is Ul'dahn tradition that involves burial and entombment and their civilisation is dominated by the Lalafell.
    (3)

  4. #24
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    FFXI had fomors of all races. These were a type of undead although im not sure as to the nature of their reanimation so I cant really comment as to whether or not cremation would be relevant.

    Just thought I'd put it out there.
    (0)

  5. #25
    Player
    Laevetine's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    45
    Character
    Laevetine Gransbal
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Perchance they are the skeletons of an older people, let's says the Allagans. It's been awhile since i played 1.0, but as i recall for the most part skeletons were found in or around ruins.

    Seeing as there is a lot of different theories on what happened to them maybe something to the point that is causing them to re-animate.

    I say this as necromancy was super taboo, according to the THM guild, so i've always operated under the assumption that undead were a byproduct of something else.
    (0)

  6. #26
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Cedri View Post
    There are 33 vertebrae in the human spine. We have at the very least 40 extra vertebrae in the neck alone.
    There are 20,000 microbones in the average Hyur body. Elezens have 40,000.
    (0)

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