i like the idea of battle regimens, but i hate the being locked out while others are stacking onto it. if they just allowed us to attack while locked in and keeping us from using those attacks til they are used it would be fine with me. that way we could at least heal ourselves or others instead of just standing and waiting to attack would be nice.

i would like the skill chains such as debuffs to be used in regular battle without having to be done in br. the combo attack would be nicer to me to be done within the br if they fixed the regimens like i stated above. once the regimen got released you would see something like victimize II ---- Skull sunder II ----- then an archer throwing bloodletter and a mage turns and casts a spell on it and it shows that animation with the attack itself and BOOM --- then the regimen continues unless another combo is used. to me it would be nice if the animations were shown in regimens smoother because when they go off now it is like just one big spam.

to me individualizing the attacks and making the battle regimen more visually stunning while keeping the attacks as powerful as they are would be nice. they could also kick up an animation to show the additional % of damage each attack of the regimen did so you could see what you got as a bonus for participating. there are multiple lil things like this that could be done within battle regimen to make it more enjoyable while allowing the combo's inside and outside of the regimen itself.

to me the battle regimen is a nice concept, but is lacking on implementation besides it does a great job of additional damage.